// =============
// SAUCER WEAPON EXPLOSION
// =============

[ExplosionClass]
classLabel = "explosion"

particleTypes = 4

particleClass2 = "xzewaspr.shock"
particleCount2 = 1
particleVeloc2 = "0.0 0.0 0.0"

particleClass3 = "xzewaspr.shock2"
particleCount3 = 1
particleVeloc3 = "0.0 0.0 0.0"

particleClass1 = "xzewaspr.light"
particleCount1 = 2
particleVeloc1 = "0.0 0.0 0.0"

particleClass4 = "xzewaspr.sparks"
particleCount4 = 1
particleVeloc4 = "0.0 0.0 0.0"

explSound = "zemslexp1.wav"

damageRadius = 15.0

damageValue(N) = 70 // none
damageValue(L) = 50 // light
damageValue(H) = 40 // heavy

damageValue(S) = 50 // standard
damageValue(D) = 40 // deflections
damageValue(A) = 35 // absorbtion

kickRadius = 10.0
kickOmega = 3.0
kickVeloc = 1.0

[Shock]
simulateBase = "sim_null"
lifeTime = 2
renderBase = "draw_sphere"
textureName = "zexzeyex.tga"
textureBlend = "one one modulate"
startColor = "255 0 0 255" // "0 255 0 255" //64
finishColor = "255 10 0 10" // "0 10 255 10"
startRadius = 0.1
finishRadius = 4
animateTime = 2
latitudeBands = 8
longitudeSegments = 16

[Shock2]
simulateBase = "sim_null"
lifeTime = 1
renderBase = "draw_sphere"
textureName = "zexzeyex.tga"
textureBlend = "one one modulate"
startColor = "255 0 0 255" // "0 255 0 255"
finishColor = "255 0 0 10" // "0 0 255 10"
startRadius = 0.1
finishRadius = 5
animateTime = 1
latitudeBands = 8
longitudeSegments = 16

[Light]
simulateBase = "sim_null"
lifeTime = 3.0
renderBase = "draw_light"
startColor = "255 200 200 255"
finishColor = "0 0 0 255"
startRadius = 0.1
finishRadius = 5.0
animateTime = 3.0
attenuateConstant = 0.0
attenuateLinear = 1.0
attenuateQuadratic = 0.0

[sparks]
simulateBase = "sim_ember"
lifeTime = 1
renderBase = "draw_multi"
renderCount = 1
renderName1 = "xzewaspr.lightflares"

[lightflares]
renderBase = "draw_twirl_trail"
textureName = "zeexp.tga"
textureBlend = "one one modulate"
startColor = "255 0 0 255" // "0 255 0 255" 
finishColor = "200 0 0 5" // "0 0 200 5" 
startRadius = 0.1
finishRadius = 0.8
animateTime = 2
emitDelay = 0.1
emitVariance = "15.0 20.0 25.0"
emitLife = 2

