[WeaponClass]
classLabel = "cannon"
altName = "zetlaser"
ordName = "bzetlaser"
wpnName = "Transferer Laser"
fireSound = "zelaser.wav"
wpnReticle = "dot.7"
wpnCategory = "GUN"
isAssault = 0
aiRange = 50
flashName = "zetlaser.flash"
localAmmo = 200


[CannonClass]
shotDelay = 1.2 // .5/sec

[Flash]
simulateBase = "sim_null"
lifeTime = 3.5
renderBase = "draw_light"
startColor = "200 200 200 200"
finishColor = "255 0 0 50"
startRadius = 20.0
finishRadius = 20.0
animateTime = 3.5
attenuateConstant = 0.0
attenuateLinear = 1.0
attenuateQuadratic = 0.0