[OrdnanceClass]
classLabel = "anchor"
shotGeometry = NULL
xplGround = "xddcgnd"
xplVehicle = "xddccar"
xplBuilding = "xddcbld"

renderName = "ddcb.render"

ammoCost = 150
lifeSpan = 0.7 // 220m
shotSpeed = 300

damageValue(N) = 500 // none // 250
damageValue(L) = 475 // light // 150
damageValue(H) = 375 // heavy // 50

damageValue(S) = 425 // standard // 150
damageValue(D) = 450 // deflection // 250
damageValue(A) = 400 // absorbtion // 50

[LeaderRoundClass]
stickTime = 5.0

[AnchorRocketClass]
accelDrag = 8.0
alphaDrag = 0.5

[Render]
renderBase = "draw_multi"
renderCount = 5
renderName1 = "ddcb.distor"
renderName2 = "ddcb.fringe"
renderName3 = "ddcb.sparkle"
renderName4 = "ddcb.sprite"
renderName5 = "ddcb.sprite2"

[distor]
renderBase = "draw_bolt"
textureName = "ddcannon4.tga"
textureBlend = "srcalpha invsrcalpha modulatealpha"
startColor = "245 245 245 150"
finishColor = "0 0 0 0"
startRadius = 0.9
finishRadius = 0.6
segmentLength = 1.5
segmentVariance = "0.2 0.2 0.2"
animateTime = 0.25
textureRate = 0.08

[Fringe]
renderBase = "draw_bolt"
textureName = "ddcannon2.bmp"
textureBlend = "one one modulate"
startColor = "255 255 255 255"
finishColor = "225 65 225 0"
startRadius = 0.25
finishRadius = 0.5
segmentLength = 2.5
segmentVariance = "0.3 0.3 0.3"
animateTime = 0.5
textureRate = 0.08

[Sparkle]
renderBase = "draw_twirl_trail"
textureName = "ddcannon3.bmp"
textureblend = "one one modulate"
startColor = "255 255 255 255"
finishColor = "255 100 100 20"
startRadius = 0.7
finishRadius = 0.01
animateTime = 1.0
emitDelay = 0.002
emitVariance = "2.0 2.0 2.0"
emitLife = 2.0
rotationRate = 2.0

[Sprite]
simulateBase = "sim_null"
lifeTime = 2.5
renderBase = "draw_sprite"
textureName = "ddcannon1.bmp"
textureBlend = "one one modulate"
startColor = "255 255 255 255"
finishColor = "225 205 255 0"
startRadius = 3.5
finishRadius = 0.2
animateTime = 2.5
rotationRate = 20.0

[Sprite2]
simulateBase = "sim_null"
lifeTime = 2.5
renderBase = "draw_sprite"
textureName = "ddcannon1.bmp"
textureBlend = "one one modulate"
startColor = "255 255 255 255"
finishColor = "225 205 255 0"
startRadius = 2.0
finishRadius = 0.2
animateTime = 2.5
rotationRate = -20.0

