// =============
// ROOK MTR GROUND EXPLOSION
// =============

[ExplosionClass]
classLabel = "explosion"

explSound = NULL 

damageRadius = 0

damageValue(N) = 0
damageValue(L) = 0
damageValue(H) = 0

damageValue(S) = 0
damageValue(D) = 0
damageValue(A) = 0

///////////////////////////////

particleTypes = 0

///////////////////////////////
