[WeaponClass]
classLabel = "mortar"
ordName = "zeartb"
wpnName = "Artillery MTR"
fireSound = "mtr1.wav"
wpnReticle = "gmortar"
wpnLadder = "gmortar.L0"
wpnPriority = 1
wpnCategory = "MORT"

aiRange = 600.0
shotVariance = 0.1

flashName = "zeart.flash"

//[render]
//renderBase = "draw_multi"
//renderCount = 1
//renderName1 = "zeart.core"


[CannonClass]
shotDelay = 5.0

[Flash]
renderBase = "draw_geom"
textureName = "zeflash.pic"
textureBlend = "one one modulate"
startColor = "255 245 230 255"
finishColor = "255 230 190 0"
startRadius = 2.0
finishRadius = 6.4
animateTime = 0.1
geomName = "zeflash.xsi"



