[GameObjectClass]
geometryName = "zemgun.xsi"
animCount = 1
animName1 = "loop"
animFile1 = "spawn01.xsi"
classLabel = "objectspawn"
scrapCost = 0
scrapValue = 0
maxHealth = 0
maxAmmo = 0
unitName = "Object Spawn"

heatSignature = 0.0
imageSignature = 0.0
radarSignature = 0.0
collisionRadius = 0.0

[ObjectSpawnClass]
spawnName = "apzemgund"
spawnDelay = 90.0
spawnSound = "spawn.wav"
