// =============
// ROOK MTR GROUND EXPLOSION
// =============

[ExplosionClass]
classLabel = "explosion"

explSound = NULL 

damageRadius = 0.0

damageValue(N) = 0
damageValue(L) = 0
damageValue(H) = 0

damageValue(S) = 0
damageValue(D) = 0
damageValue(A) = 0

kickRadius = 0.0
kickOmega = 0.0
kickVeloc = 0.0

particleTypes = 1

particleClass1 = "Xzembm2.Planar"
particleCount1 = 1
particleVeloc1 = "0.0 0.0 0.0"

[Planar]
simulateBase = "sim_null"
lifeTime = 1
renderBase = "draw_planar"
textureName = "=smoke.tga"
textureBlend = "one one modulate"
startColor = "255 255 255 160"
finishColor = "255 255 255 80"
startRadius = 1
finishRadius = 10
animateTime = 1