[GameObjectClass]
geometryName = "zeshbay.xsi"
geometryScale = 0.5
classLabel = "supplydepot"
collisionRadius = 15.0
scrapCost = 0
scrapValue = 0
maxHealth = 4800
maxAmmo = 0
unitName = "Service"
heatSignature = 0
imageSignature = 0
radarSignature = 0
isAssault = 0
//explosionName = "expbldB"

canDetect = 0
canInteract = 0

armorClass = H

requireCount = 0

provideCount = 0

//lightHard1 = "hp_light_1"
//lightName1 = "spotblue"

[PoweredBuildingClass]
detectRange = 100

[BuildingClass]
tunnelCount = 1

tunnel01X0 = 1
tunnel01Z0 = 1
tunnel01Dx = 4
tunnel01Dz = 4
tunnel01Edge = "twwt"

[SupplyDepotClass]
supplyRange = 33.0
supplyRate = 150.0
supplySound = "zeserv.wav"
