[WeaponClass]
classLabel = "machinegun"
ordName = "botlaser"
wpnName = "BotLaser"
fireSound = "laserbot.wav"
wpnReticle = "gchain" 
wpnCategory = "CANN"
flashName = "glaserbot.flash"
aiRange = 80

[CannonClass]
shotDelay = 0.04
shotvariance = 0.17

[Flash]
renderBase = "draw_geom"
textureName = "sflash.tga"
textureBlend = "one one modulate"
startColor = "245 40 20 255"
finishColor = "255 0 0 0"
startRadius = 1.5
finishRadius = 0.75
animateTime = 0.1
geomName = "g_sflash.xsi"
