[GameObjectClass]
geometryName = "zehawks_plate.xsi"
classLabel = "plant"
scrapCost = 0
scrapValue = 0
maxHealth = 100000
maxAmmo = 0
unitName = "flag plate"
heatSignature = 0.2
imageSignature = 1.0
radarSignature = 1.0
collisionRadius = 5.0
canDetect = 0
canInteract = 0
canSnipe = 0
geometryScale = 1.0


[BuildingClass]

