[WeaponClass]
classLabel = "detonator"
geometryScale = 0.12
ordName = "bzesatch"
wpnName = "Satchel"
wpnIcon = "icon_satn%d.tga"
fireSound = "zesatchel.wav"
wpnReticle = "zehgun_8"
wpnPriority = 1
//wpnLadder = "gmortar.L0"
wpnCategory = "PACK"
localAmmo = 1

[CannonClass]
shotDelay = 2.5

[RemoteDetonatorClass]
armedReticle = "gmdmgun.1"
