[GameObjectClass]
geometryName = "zeserv.xsi"
classLabel = "servicepod"
scrapCost = 1
scrapValue = 0
maxHealth = 150
maxAmmo = 100
unitName = "Service Pack"
aiName = "PowerUpProcess"
geometryScale = 0.8
buildTime = 1.0

[PowerUpClass]
soundPickup = "zepickup.wav"
soundReject = "zereject.wav"

[AmmoPowerupClass]
serviceUp = 1000
