[GameObjectClass]
geometryName = "zefplate.xsi"
geometryScale = 1.25
classLabel = "i76Building"
collisionRadius = 1.0
scrapCost = 0
scrapValue = 0
maxHealth = 0
maxAmmo = 0
unitName = "Flag Stand"
heatSignature = 0.0
imageSignature = 0.0
radarSignature = 0.0
isAssault = 1
canCollide = 0

armorClass = H

[BuildingClass]
