[GameObjectClass]
geometryName = "ant_bun2.xsi"
classLabel = "i76building"
scrapCost = 0
scrapValue = 0
maxHealth = 100000
maxAmmo = 0
unitName = "Bunker"
heatSignature = 0.0
imageSignature = 0.0
radarSignature = 0.0
canDetect = 0
geometryScale = 1.1
collisionRadius = 15
canCollide = 0
ownsTerrain = 1

[BuildingClass]





