[GameObjectClass]
geometryName = "zeaspruce4.xsi"
classLabel = "i76building"
scrapCost = 0
scrapValue = 0
maxHealth = 5000
maxAmmo = 0
unitName = "spruce"
heatSignature = 0.2
imageSignature = 1.0
radarSignature = 1.0
collisionRadius = 5.0
canDetect = 0
canInteract = 0
canSnipe = 0
geometryScale = 3.0


[BuildingClass]
