[WeaponClass]
classLabel = "cannon"
ordName = "zeppul"
wpnName = "Precipitator"
fireSound = "gzeppul.wav"
wpnReticle = "gcomet.B"
wpnCategory = "CANN"
isAssault = 0
aiRange = 150

[CannonClass]
shotDelay = 2.5
