[GameObjectClass]
geometryName = "ZESHPRTC.xsi"
geometryScale = 3
classLabel = "turret"
collisionRadius = 1.0
scrapCost = 50
scrapValue = 15
maxHealth = 5800
maxAmmo = 10000
unitName = "Protector"
aiName = "GunTowerFriend"
aiName2 = "GunTowerEnemy"
heatSignature = 2.0
imageSignature = 1.0
radarSignature = 1.0
isAssault = 1
powerCost = 1

armorClass = H

buildSupport = "A"
buildRequire = "F"

requireCount = 1
requireName1 = "ybzeshfac"
requireText1 = "Build Factory"

weaponMask = 00011
weaponHard1 = "hp_cannon_1"
weaponName1 = "gzeshgtow"
weaponAssault1 = 1

turretCount = 3
turretName1 = "turret_y"
turretName2 = "turret_x"
turretName3 = "hp_eyepoint"

[BuildingClass]
soundAmbient = "igtow01.wav"

[CraftClass]
rangeScan = 300
periodScan = 0.0
velocJam = 0.0
weaponPitch = 1.5
steerFactor = 0.5
engageRange = 220

[TurretCraftClass]
omegaTurret = 2.2
detectRange = 300
