[GameObjectClass]
mrmFactor = 0
geometryName = "zedrille.xsi"
classLabel = "extractor"
scrapValue = 10
maxHealth = 5100
maxAmmo = 0
unitName = "Element Driller"
heatSignature = 2.0
imageSignature = 1.0
radarSignature = 1.0
collisionRadius = 4.0
isAssault = 1
canInteract= 1 // for missile lock

armorClass = H

lightHard1 = "hp_light_1"
lightName1 = "spotwhite"

effectHard1 = "hp_emit_2"
effectName1 = "zbzedrill.rend1"
effectHard2 = "hp_emit_3"
effectName2 = "zbzedrill.rend2"
effectHard3 = "hp_emit_4"
effectName3 = "zbzedrill.rend3"
effectHard4 = "hp_emit_5"
effectName4 = "zbzedrill.rend4"

[Rend1]
renderBase = "draw_twirl_trail"
textureName = "zeflare.tga"
textureBlend = "one one modulate"//"srcalpha invsrcalpha modulatealpha"
startColor = "255 255 255 255"
finishColor = "20 20 90 0"
startRadius = 3.0
finishRadius = 0.0
animateTime = 0.15
emitDelay = 2.0
emitVelocity = "0.0 0.0 0.0"
emitVariance = "0.0 0.0 0.0"
emitLife = 0.1

[Rend2]
renderBase = "draw_twirl_trail"
textureName = "zeflare.tga"
textureBlend = "one one modulate"//"srcalpha invsrcalpha modulatealpha"
startColor = "255 255 255 255"
finishColor = "20 20 90 0"
startRadius = 3.0
finishRadius = 0.0
animateTime = 0.15
emitDelay = 2.0
emitVelocity = "0.0 0.0 0.0"
emitVariance = "0.0 0.0 0.0"
emitLife = 0.1

[Rend3]
renderBase = "draw_twirl_trail"
textureName = "zeflare.tga"
textureBlend = "one one modulate"//"srcalpha invsrcalpha modulatealpha"
startColor = "255 255 255 255"
finishColor = "20 20 90 0"
startRadius = 3.0
finishRadius = 0.0
animateTime = 0.15
emitDelay = 2.0
emitVelocity = "0.0 0.0 0.0"
emitVariance = "0.0 0.0 0.0"
emitLife = 0.1

[Rend4]
renderBase = "draw_twirl_trail"
textureName = "zeflare.tga"
textureBlend = "one one modulate"//"srcalpha invsrcalpha modulatealpha"
startColor = "255 255 255 255"
finishColor = "20 20 90 0"
startRadius = 3.0
finishRadius = 0.0
animateTime = 0.15
emitDelay = 2.0
emitVelocity = "0.0 0.0 0.0"
emitVariance = "0.0 0.0 0.0"
emitLife = 0.1


[BuildingClass]
soundAmbient = "zedriller.wav"

[ExtractorClass]
initDelay = 8.0
scrapDelay = 2.0
scrapHold = 10
detectRange = 100


