[WeaponClass]
classLabel = "cannon"
altName = "ddl"
ordName = "ddlb"
wpnName = "DD Laser"
fireSound = "ddc1.wav"
wpnReticle = "zegun5"
wpnCategory = "GUN"
isAssault = 0
aiRange = 230
flashName = "ddl.flash"

[CannonClass]
shotDelay = 1.8
shotAlternate = 0

[Flash]
renderBase = "draw_geom"
textureName = "ddlaser1.tga"
textureBlend = "one one modulate"
startColor = "255 255 255 255"
finishColor = "225 255 255 0"
startRadius = 3
finishRadius = 1
animateTime = 0.1
geomName = "ddlaser1.xsi"
