[Size]
MetersPerGrid = 8.0
HeightGranularity = 0.1
MinX = -2048.0
MinZ = -2048.0
Width = 4096.0
Depth = 4096.0
Height = 5.0
Tile = 1
Color = "170 150 120 255"

[NormalView]
FogColor="165 143 156 255"
FogStart=300
FogEnd=400
VisibilityRange=400

[World]
MusicTrack1=7
MusicTrack2=8
MusicTrack3=9
MusicTrack4=10

[Water]
WaterTexture1 = "water256.tga"
WaterDiffuse1 = "96 128 64 64"
WaterBlend1 = "srcalpha invsrcalpha modulatealpha"
BumpTexture1 = "water256.tga"
BumpDiffuse1 = "96 128 64 64"
BumpBlend1 = "srcalpha invsrcalpha modulatealpha"

[Texture]
TileTexture1 = "ZEDunes1.bmp"
TileTexture2 = "ZEDunes4.bmp"
TileTexture3 = "ZEDunes3.bmp"
TileTexture4 = "ZEDunes2.bmp"
TileTexture5 = "ZEDunes5.bmp"
TileTexture9 = "ZEDunes4.bmp"


[DomeLight0]
Name    = "miresky"
Time0   = 0
Yaw0    = 0		// 0=N, 90=E, -90=W, 180=S
Pitch0  = -90		// 0=Forward -90=Above
Dist0   = 10		// 100m from center of dome

[DomeLight1]
Name    = "miresun_1"
Time0   = 0
Yaw0    = -35
Pitch0  = 0
Dist0   = 200

[DomeLight2]
Name    = "miresun_2"
Time0   = 0
Yaw0    = 100
Pitch0  = 0
Dist0   = 100

[Dome]
DomeGeom    = "grandsky.xsi"
DomeRadius  = 200
DomeHeight  = 50
DomeType    = 0
DomeUVSpeed = "0.002 0.002 0.002"
