[WeaponClass]
classLabel = "cannon"
altName = "ddc"
ordName = "ddcb"
wpnName = "DD Cannon"
fireSound = "ddc1.wav"
wpnReticle = "zebl"
wpnCategory = "CANN"
isAssault = 0
aiRange = 230
flashName = "ddc.flash"


[CannonClass]
shotDelay = 2.0 // .5/sec
//salvoCount = 5
//salvoDelay = 0.001
//shotVariance = 0.0
shotAlternate = 0


[Flash]
simulateBase = "sim_null"
lifeTime = 1.5
renderBase = "draw_light"
startColor = "235 205 255 700"
finishColor = "200 140 255 700"
startRadius = 35.0
finishRadius = 10.0
animateTime = 1.5
attenuateConstant = 0.0
attenuateLinear = 1.0
attenuateQuadratic = 0.0