[GameObjectClass]
baseName = "zvzesent"
geometryName = "zesent.xsi"
geometryScale = 0.61
cockpitName = "ivturr_cockpit.xsi"
classLabel = "turrettank"
scrapCost = 5
customCost = 5
scrapValue = 0
buildTime = 7.0
customTime = 8.0
maxHealth = 180
maxAmmo = 200
addAmmo = 0
unitName = "Sentinel Turret"
aiName = "TurretTankFriend"
aiName2 = "TurretTankEnemy"
heatSignature = 0.1
imageSignature = 1.0
radarSignature = 0.0
isAssault = 0
boxCollide = 1
unitStatus = "wire_zetur.tga"
unitIcon = "icon_sent.tga"
explosionName = "expvehB"
needPilot = 0
isGrouped = 0

armorClass = L

requireCount = 0

/////// weapons ///////////////////

weaponMask = 00001
weaponHard1 = "HP_GUN_1"
weaponName1 = "sentg"
weaponAssault1 = 0

//////////////////////////////////

lightHard1 = "hp_light_1"
lightName1 = "sentspot"

turretCount = 3
turretName1 = "turret_y"
turretName2 = "turret_x"
turretName3 = "hp_eyepoint"

[CraftClass]
weaponPitch = 1.2
rangeScan = 300.0
periodScan = 1.0
velocJam = 2.0
engageRange = 125

selectGoMsg = "zesent.wav"
selectAttackMsg = "zesent.wav"
selectDeployMsg = "zesent.wav"
selectOtherMsg = "zesent.wav"
holdMsg = "zesent.wav"
goMsg = "zesent.wav"
followMeMsg = "zesent.wav"
reloadMsg = "zesent.wav"
repairMsg = "zesent.wav"
rescueMsg = "zesent.wav"
recycleMsg = "zesent.wav"
otherMsg = "zesent.wav"
attackMsg = "zesent.wav"

deployedMsg = "zesent.wav"
killedMsg = "zesent.wav"


[HoverCraftClass]

setAltitude = 0.9
accelDragStop = 20.0
accelDragFull = 1.0
alphaTrack = 8.0
alphaDamp = 3.0
pitchPitch = 0.7
pitchThrust = 0.4
rollStrafe = 0.1
rollSteer = 0.1

velocForward = 9.0
velocReverse = 9.0
velocStrafe = 3.0
accelThrust = 10.0
accelBrake = 5.0
omegaSpin = 5.0
omegaTurn = 1.5
alphaSteer = 16.0
accelJump = 7.0

soundThrust = "zenothing.wav"
soundSteer = "zenothing.wav"
soundDeploy = "avturre4.wav"
soundUndeploy = "avturre5.wav"


[TurretTankClass]
omegaTurret = 0.8
alphaTurret = 0.6
timeDeploy = 4.0
timeUndeploy = 3.0



