[GameObjectClass]
baseName = "YVZESHOB"
geometryName = "FVZESHOB.xsi"
geometryScale = 2

classLabel = "wingman"

scrapValue = 40
scrapCost = 40
customCost = 40
buildTime = 60
customTime = 60
maxHealth = 8000
maxAmmo = 8000

addAmmo = 80
addHealth = 20

unitName = "Obliterator"
aiName = "ScoutFriend"
aiName2 = "ScoutEnemy"

heatSignature = 2.0
imageSignature = 2.0
radarSignature = 0.1

isAssault = 0
armorClass = H
canCollide = 1
canDetect = 1
canInteract = 1
canSnipe = 0
collisionRadius = 0.2
unitStatus = "wire_zemod.tga"

powercost = 20

requireCount = 3
requireName1 = "ybzesharm"
requireText1 = "Build Armory"
requireName2 = "ybzeshfac"
requireText2 = "Build Factory"
requireName3 = "ybzeshtech"
requireText3 = "Build Provider"

explosionName = zeshobXPL

/////// weapons ///////////////////

weaponMask = 11111
weaponHard1 = "HP_SPECIAL_1"
weaponName1 = "gzeobli2"
weaponAssault1 = 1

weaponHard2 = "HP_CANNON_1"
weaponName2 = "zeobli1"
weaponAssault2 = 1

effectHard1 = "hp_rotor_1" 
effectName1 = "fvzemtank.render"

[CraftClass]
rangeScan = 400.0f
periodScan = 5.0f
velocJam = 5.0f
engageRange = 200

braccelFactor = 0.03
velFactor = 0.2
steerFactor = 1.5
omegaFactor = 0.2
strafeFactor = 0.2

avoidSpeed = 10
topSpeed = 20

//////////////////VOICESS 

[HoverCraftClass]
velocForward = 25.0
velocReverse = 10.0
velocStrafe = 10.0
accelThrust = 10.0
accelDragStop = 0.0
accelJump = 1.0
aiAccelDrag = 0.0

setAltitude = 2

alphaTrack = 2.0
alphaDamp = 8.0

pitchPitch = 2.0 //nose up and down by mouse..
pitchThrust = 0.2 //nose down when thrustors are on..

rollStrafe = 0.2 //rolls while strafing []
omegaSpin = 4.0 //spinning in place speed []
omegaTurn = 5.0 //turning while moving speed []
alphaSteer = 6.0 //how fast it responds to steering []
rollSteer = 0.5 //rolls while steering []

soundThrust = "FVZESHMT.wav" 
soundTurbo = "FVZESHMT.wav" 
