[WeaponClass]
classLabel = "mortar"
ordName = "zembm"
wpnName = "MoltenBiometal"
fireSound = "convictor.wav"
wpnReticle = "gsplint"
wpnLadder = "gsplint.L0"
wpnPriority = 4
wpnCategory = "MORT"
aiRange = 175

[CannonClass]
shotDelay = 4.0

