[GameObjectClass]
geometryName = "NULL.xsi"
classLabel = "proximity"
scrapCost = 0
scrapValue = 0
maxHealth = 100
maxAmmo = 2500
unitName = "Field Mine"
imageSignature = 0.001
radarSignature = 0.001
CanInteract = 0

armorClass = N

[MineClass]
lifeSpan = 300
xplBlast = "zefminex"

[ProximityMineClass]
triggerRadius = 32.0
suppressRadius = 40.0
