[OrdnanceClass]
classLabel = "snipershell"

shotGeometry = NULL
xplGround = "pilotgunxg"
xplVehicle = "zesniper_x"
xplBuilding = "pilotgunx"
//renderName = "zesniper_b.render"

ammoCost = 5
lifeSpan = 0.05 // 375m
shotSpeed = 7500

damageValue(N) = 80
damageValue(L) = 70
damageValue(H) = 0

damageValue(S) = 150
damageValue(D) = 200
damageValue(A) = 0

[SniperShellClass]
killRadius = 0.5
killLength = 15.0


