[GameObjectClass]
geometryName = "ant_rocks2.xsi"
classLabel = "i76building"
scrapCost = 0
scrapValue = 0
maxHealth = 100000
maxAmmo = 0
unitName = "Rocks"
heatSignature = 0.0
imageSignature = 0.0
radarSignature = 0.0
collisionRadius = 15
canCollide = 0
ownsTerrain = 1
geometryScale = 0.8

[BuildingClass]





