[WeaponClass]
classLabel = "jetpack"
geometryName = "igjetp00.xsi"
geometryScale = 0.12
animCount = 1
animName1 = "launch"
animFile1 = "igjetp00.xsi"
ordName = NULL
wpnName = "Jetpack"
wpnIcon = "wire_igjetp%d.tga"
fireSound = ""
flashName = "zejetpack.render"
wpnReticle = "gphantom.0"
wpnPriority = 0
wpnCategory = "PACK"
localAmmo = 120

[JetPackClass]
ammoCost = 1
burnTime = 0.48
accelThrust = 23.9
activeSound = "zejet2.wav"
expireSound = "zejet1.wav"

[Render]
renderBase = "draw_multi"
renderCount = 3
renderName1 = "zejetpack.flare"
renderName2 = "zejetpack.smoke"
renderName3 = "zejetpack.flame"

[Flare]
renderBase = "draw_sprite"
textureName = "zeflare.tga"
textureBlend = "one one modulate"
startColor = "255 255 255 160"
finishColor = "255 255 255 160"
startRadius = 0.6
finishRadius = 0.6

[Smoke]
renderBase = "draw_twirl_trail"
textureName = "zesmoke2.tga"
textureBlend = "srcalpha invsrcalpha modulatealpha"
startColor = "140 140 140 40"
finishColor = "16 16 16 0"
startRadius = 0.3
finishRadius = 2.2
animateTime = 3.0
emitDelay = 0.08
emitVelocity = "0.0 0.0 0.0"
emitVariance = "2.0 2.0 2.0"
emitLife = 3.0
rotationRate = 2.0

[Flame]
renderBase = "draw_twirl_trail"
textureName = "zefire2.tga"
textureBlend = "one one modulate"
startColor = "140 140 140 255"
finishColor = "255 245 220 4"
startRadius = 0.2
finishRadius = 0.03
animateTime = 0.2
emitDelay = 0.01
emitVelocity = "0.0 0.0 0.0"
emitVariance = "3.0 3.0 3.0"
emitLife = 0.2
rotationRate = 2.0
