[GameObjectClass]
geometryName = "ant_han.xsi"
classLabel = "i76building"
scrapCost = 0
scrapValue = 0
maxHealth = 100000
maxAmmo = 0
unitName = "Hangar"
heatSignature = 0.0
imageSignature = 0.0
radarSignature = 0.0
canDetect = 0
geometryScale = 0.5
collisionRadius = 15
canCollide = 0
ownsTerrain = 1

lightHard1 = "hp_light_1"
lightName1 = "zeomniw2"
lightHard2 = "hp_light_2"
lightName2 = "zeomniw2"
lightHard3 = "hp_light_3"
lightName3 = "zeomniw2"

[BuildingClass]





