[WeaponClass]
classLabel = "machinegun"
altName = "razegun"
ordName = "brazegun"
wpnName = "Razegun"
fireSound = "razegun.wav"
wpnReticle = "gplasma"
wpnCategory = "GUN"
isAssault = 0
flashName = "mmg.flash"
aiRange = 120

[CannonClass]
shotDelay = 0.1
shotVariance = 0.03


[Flash]
renderBase = "draw_geom"
textureName = "zeflash.pic"
textureBlend = "one one modulate"
startColor = "255 240 230 255"
finishColor = "255 240 230 100"
startRadius = 3.5
finishRadius = 2.2
animateTime = 0.14
geomName = "zeflash.xsi"
