//~ badlands.bzn (ST: Opp: Badlands) [413]
//~ battleisle.bzn (ST: Mal: BattleIsle) [709]
//~ bighilo.bzn (ST: APP: Hi-Mid-Lo) [634]
//~ equinox.bzn (ST: Opp: Equinox) [470]
//~ ground0.bzn (ST: BZ2: Ground Zero) [1091]
//~ hilo.bzn (ST: BZ2: High & Low) [555]
//~ jungle.bzn (ST: Jungle Strat) [672]
//~ moonshrd.bzn (ST: USCM: Moonshroud) [431]
//~ remnant.bzn (ST: Mal: Remnant) [501]
//~ rendstrat.bzn (ST: High Heat) [570]
//~ sea_battle.bzn (ST: BZ2: Deep Blue Sea) [663]
//~ st_dunes.bzn (ST: BZ2: Pattons Proving Ground) [657]
//~ stratarena.bzn (ST: APP: Strategy Arena) [431]
//~ strock.bzn (ST: BZ2: The Rocks) [204]
//~ stnml.bzn (ST: No Mans Land) [408]
//~ stheated.bzn (ST: Heated) [411]
//~ mtntop13.bzn (ST: Mountain Top) [482]
//~ bridges.bzn (ST: BZ2: A Bridge Too Far) [498]
//~ rjx-mars.bzn (ST: BZ2: Mars) [548]
//~ quarry.bzn (ST: BZ2: Desert Quarry) [583]
//~ locridge.bzn (ST: LoC: Ridge2) [592]
//~ river.bzn (ST: BZ2: RiverWars) [616]
//~ stdthisle.bzn (ST: Death Island) [687]
//~ stflyway.bzn (ST: Flyway) [724]
//~ icecold13.bzn (ST: Ice Cold) [791]
// All maps converted to VSR at ZA's request.
