Graphical:
	mograss0[1, 2]
		Stock mire grass props.
		Used both in forest and desert areas on spartacus.

	vsrspcact0[1, 2, 3, 4]
		Cactus plant props used in desert areas.

	vsrsptree1
		Common tree in spartacus forest.

	vsrspfung1
		Mushroom-like fungus from spartacus forests.

	vsrspbush1
		Forest bushes.

	vsrsptrtop1a
		Large tree top, used in forest areas.
		vsrsptrtop2a is the non-prop version. (Appears even with props off.)

	vsrsptrtop1b
		Large tree top vines.
		vsrsptrtop2b is the non-prop version. (Appears even with props off.)

	vsrbones_classic
	vsrbone_head
	vsrbone_single
		Dinosaur bones from the desert side of spartacus.

	vsrptera
		Bird from the forests.

Audio:
	vsrspsndloop_water
		Looping ambient soundcube for rivers.
	
	vsrspsnd_bird[1, 2]
	vsrspsnd_dino[1, 2, 3]
		Special delayed wide-area sound emitters.
		Best placed in the map center.
	
	spwn_vsrcricketamb
		Spawns "vsrcricketamb", cricket chirping ambient sound with an on/off period.
		This isn't an original spartacus asset but suits forests well.
	
	mire_forest
	mire1_swamp
		Don't remember if these were used in FE, but it's very fitting to the forest type area.

Scrap Pools:
	vsrsppool01 (dune2.png - 191 147 106, desert.)
	vsrsppool02 (dune2.png - 79 96 26, grass.)
	vsrsppool03 (titan.png - 165 165 165, stone.)

Custom Textures:
	crackmud.tga
	spstones.tga
	spstones3.tga
