[Cheat]
//moneyAmount = 30
//moneyDelay = 10

[Start]
CheckProvides = true
scrapCount = 80
scavClass = "ivscav"
consClass = "ivconra3"

[Match]
targetType1= "fvratwalk"
attackType1_1 = "ivratwalk"


[Plan1]
planType = "BuildMinimums"
planPriority = 335
buildType1 = "ivscav"
buildCount1 = 3

[Plan2]
planType = "CollectPool"
planPriority = 330
buildIfNoIdle = 0

[Plan3]
planType = "CollectPool"
planPriority = 325
buildIfNoIdle = 0

[Plan4]
planType = "CollectField"
planPriority = 295
buildIfNoIdle = 0

[Plan5]
planType = "BuildMinimums"
planPriority = 280
buildType1 = "ivconra3"
buildCount1 = 2

[Plan6]
planType = "BaseBuildMinimums"
planPriority = 275
buildType1 = "ibpgen"
buildLoc1 = "mpic1_fvscav_ibpgen"
buildType2 = "ibpgen"
buildLoc2 = "mpic2_fvscav_ibpgen"
buildType3 = "ibpgen"
buildLoc3 = "mpic3_fvscav_ibpgen"
buildType4 = "ibpgen"
buildLoc4 = "mpic4_fvscav_ibpgen"
buildType5 = "ibpgen"
buildLoc5 = "mpic5_fvserv_ibpgen"
buildType6 = "ibratfact3"
//buildLoc6 = "mpic1_fbratfg3_ibratfact3"
buildCount6 = 1
buildType7 = "ibcbun"
buildLoc7 = "mpic99_fvserv_ibcbun"
buildType8 = "ibratow"
buildLoc8 = "mpic1_fbratspir_ibratow"
buildType9 = "ibratow"
buildLoc9 = "mpic2_fbratspir_ibratow"
buildType10 = "ibratow"
buildLoc10 = "mpic3_fbratspir_ibratow"
buildType11 = "ibsbay"
buildLoc11 = "mpic2_fbdowe_ibsbay"

[Plan7]
planType = "BuildMinimums"
planPriority = 270
planCondition="NotHisExists"
planConditionClass="fbratfg2"
planConditionCount = 1
buildType1 = "ivmisl"
buildCount1 = 5

[Plan8]
planType = "Attacker"
planPriority = 265
planCondition="NotHisExists"
planConditionClass="fbratfg2"
planConditionCount = 1
targetType = "fbratry2"
attackType1 = "ivmisl"
attackType2 = "ivmisl"
attackType3 = "ivmisl"
attackType4 = "ivmisl"
attackType5 = "ivmisl"
doNextOnFail = 1

[Plan9]
planType = "BuildMinimums"
planPriority = 260
planCondition="NotHisExists"
planConditionClass="fbstro"
planConditionCount = 1
buildType1 = "ivscout"
buildCount1 = 5

[Plan10]
planType = "Attacker"
planPriority = 255
planCondition="NotHisExists"
planConditionClass="fbstro"
planConditionCount = 1
targetType = "fbscav"
attackType1 = "ivscout"
attackType2 = "ivscout"
attackType3 = "ivscout"
attackType4 = "ivscout"
attackType5 = "ivscout"
doNextOnFail = 1

[Plan11]
planType = "BuildMinimums"
planPriority = 250
planCondition="NotHisExists"
planConditionClass="fbratfg2"
planConditionCount = 1
buildType1 = "ivtank"
buildCount1 = 5

[Plan12]
planType = "Attacker"
planPriority = 245
planCondition="NotHisExists"
planConditionClass="fbratfg2"
planConditionCount = 1
targetType = "fbscav"
attackType1 = "ivtank"
attackType2 = "ivtank"
attackType3 = "ivtank"
attackType4 = "ivtank"
attackType5 = "ivtank"
doNextOnFail = 1

[Plan13]
planType = "BuildMinimums"
planPriority = 240
planCondition="NotHisExists"
planConditionClass="fbstro"
planConditionCount = 1
buildType1 = "ivratatank"
buildCount1 = 3

[Plan14]
planType = "Attacker"
planPriority = 235
planCondition="NotHisExists"
planConditionClass="fbstro"
planConditionCount = 1
targetType = "fbspir"
attackType1 = "ivratatank"
attackType2 = "ivratatank"
attackType3 = "ivratatank"
doNextOnFail = 1

[Plan15]
planCondition="HisExists"
planConditionClass="fbstro"
planConditionCount = 1
planType = "BaseBuildMinimums"
planPriority = 230
buildType1 = "ibratarmo"
buildLoc1 = "mpic3_fvscav_ivscav"
buildType2 = "ibtcen"
buildLoc2 = "mpic4_fvsent_tech"
buildType3 = "ibtrain"
buildLoc3 = "mpic5_fvscout_ibtrain"
buildType4 = "ibbomb"
buildLoc4 = "mpic5_fbover_ibbomb"
buildType5 = "ibratow"
buildLoc5 = "mpic6_fbratspir_ibratow"
buildType6 = "ibgtow"
buildLoc6 = "mpic7_fbspir_ibgtow"

[Plan16]
planType = "BuildMinimums"
planPriority = 225
planCondition="HisExists"
planConditionClass="fbratspir"
planConditionCount = 1
buildType1 = "ivratwalk"
buildCount1 = 3

[Plan17]
planType = "Attacker"
planPriority = 220
planCondition="HisExists"
planConditionClass="fbratspir"
planConditionCount = 1
targetType = "fbratspir"
attackType1 = "ivratwalk"
attackType2 = "ivratwalk"
attackType3 = "ivratwalk"
doNextOnFail = 1

[Plan18]
planType = "BuildMinimums"
planPriority = 215
planCondition="HisExists"
planConditionClass="fbspir"
planConditionCount = 1
buildType1 = "ivratatank"
buildCount1 = 4

[Plan19]
planType = "Attacker"
planPriority = 210
planCondition="HisExists"
planConditionClass="fbspir"
planConditionCount = 1
targetType = "fbspir"
attackType1 = "ivratatank"
attackType2 = "ivratatank"
attackType3 = "ivratatank"
attackType4 = "ivratatank"
doNextOnFail = 1

[Plan20]
planType = "BuildMinimums"
planPriority = 205
planCondition="HisExists"
planConditionClass="fbratry2"
planConditionCount = 1
buildType1 = "ivtank"
buildCount1 = 7

[Plan21]
planType = "Attacker"
planPriority = 200
planCondition="HisExists"
planConditionClass="fbratry2"
planConditionCount = 1
targetType = "fbratry2"
attackType1 = "ivtank"
attackType2 = "ivtank"
attackType3 = "ivtank"
attackType4 = "ivtank"
attackType5 = "ivtank"
attackType6 = "ivtank"
attackType7 = "ivtank"
doNextOnFail = 1

[Plan22]
planType = "BuildMinimums"
planPriority = 195
planCondition="HisExists"
planConditionClass="fbscav"
planConditionCount = 1
buildType1 = "ivratrckt"
buildCount1 = 4
buildType2 = "ivmbike"
buildCount2 = 1
buildType3 = "ivbomb"
buildCount3 = 1

[Plan23]
planType = "Attacker"
planPriority = 190
planCondition="HisExists"
planConditionClass="fbscav"
planConditionCount = 1
targetType = "fbscav"
attackType1 = "ivratrckt"
attackType2 = "ivratrckt"
attackType3 = "ivratrckt"
attackType4 = "ivratrckt"
attackType5 = "ivmbike"
doNextOnFail = 1

[Plan24]
planCondition="Exists"
planConditionClass="ivscout"
planConditionCount = 1
planType = "Hold"
planPriority = 175
holdType1 = "ivscout"
holdCount1 = 1
holdPoint = "hold4"
doNextOnFail

[Plan25]
planCondition="Exists"
planConditionClass="ivmisl"
planConditionCount = 1
planType = "Hold"
planPriority = 170
holdType1 = "ivmisl"
holdCount1 = 1
holdPoint = "hold4"
doNextOnFail

[Plan26]
planCondition="Exists"
planConditionClass="ivtank"
planConditionCount = 1
planType = "Hold"
planPriority = 165
holdType1 = "ivtank"
holdCount1 = 1
holdPoint = "hold4"
doNextOnFail

[Plan27]
planCondition="Exists"
planConditionClass="ivratatank"
planConditionCount = 1
planType = "Hold"
planPriority = 160
holdType1 = "ivratatank"
holdCount1 = 1
holdPoint = "hold4"
doNextOnFail

[Plan28]
planCondition="Exists"
planConditionClass="ivmbike"
planConditionCount = 1
planType = "Hold"
planPriority = 155
holdType1 = "ivmbike"
holdCount1 = 1
holdPoint = "hold4"
doNextOnFail

[Plan29]
planCondition="Exists"
planConditionClass="ivratrckt"
planConditionCount = 1
planType = "Hold"
planPriority = 150
holdType1 = "ivratrckt"
holdCount1 = 1
holdPoint = "hold4"
doNextOnFail

[Plan30]
planCondition="Exists"
planConditionClass="ivratvp"
planConditionCount = 1
planType = "Hold"
planPriority = 145
holdType1 = "ivratvp"
holdCount1 = 1
holdPoint = "hold4"
doNextOnFail








