[Cheat]
//moneyAmount = 30
//moneyDelay = 10

[Start]
CheckProvides = true
scrapCount = 80
scavClass = "fvscav"
consClass = "fvconra3"

[Match]
targetType1= "fvratwalk"
attackType1_1 = "fvratwalk"


[Plan1]
planType = "BuildMinimums"
planPriority = 330
buildType1 = "fvscav"
buildCount1 = 3

[Plan2]
planType = "CollectPool"
planPriority = 325
buildIfNoIdle = 0

[Plan3]
planType = "CollectPool"
planPriority = 320
buildIfNoIdle = 0

[Plan4]
planType = "CollectField"
planPriority = 300
buildIfNoIdle = 0

[Plan5]
planType = "BuildMinimums"
planPriority = 295
buildType1 = "fvconra3"
buildCount1 = 2

[Plan6]
planType = "BaseBuildMinimums"
planPriority = 290
buildType1 = "fbratkn3"
//buildLoc1 = "mpic1_fbratfg3_ibratfact3"
buildType2 = "fbratspir"
buildLoc2 = "mpic1_fbratspir_ibratow"
buildType3 = "fbratspir"
buildLoc3 = "mpic2_fbratspir_ibratow"
buildType4 = "fbratspir"
buildLoc4 = "mpic3_fbratspir_ibratow"
buildType5 = "fbdowe"
buildLoc5 = "mpic2_fbdowe_ibsbay"

[Plan7]
planCondition="NotExists"
planConditionClass="fbratfg3"
planConditionCount=1
planType = "Upgrade"
planPriority = 285
unitType = "fbratkn3"

[Plan8]
planType = "BuildMinimums"
planPriority = 280
planCondition="NotHisExists"
planConditionClass="fbratfg2"
planConditionCount = 1
buildType1 = "fvsrat5"
buildCount1 = 1
buildType2 = "fvsrat2"
buildCount2 = 1
buildType3 = "fvsrat3"
buildCount3 = 1
buildType4 = "fvsrat4"
buildCount4 = 1
buildType5 = "fvsrat5"
buildCount5 = 1

[Plan9]
planType = "BuildMinimums"
planPriority = 275
planCondition="NotHisExists"
planConditionClass="fbstro"
planConditionCount = 1
buildType1 = "fvscrat2"
buildCount1 = 1
buildType2 = "fvscrat2"
buildCount2 = 1
buildType3 = "fvscrat3"
buildCount3 = 1
buildType4 = "fvscrat4"
buildCount4 = 1

[Plan10]
planType = "BuildMinimums"
planPriority = 270
planCondition="NotHisExists"
planConditionClass="fbratfg2"
planConditionCount = 1
buildType1 = "fvtrat5"
buildCount1 = 1
buildType2 = "fvtrat2"
buildCount2 = 1
buildType3 = "fvtrat3"
buildCount3 = 1
buildType4 = "fvtrat4"
buildCount4 = 1

[Plan11]
planType = "BuildMinimums"
planPriority = 265
planCondition="NotHisExists"
planConditionClass="fbstro"
planConditionCount = 1
buildType1 = "fvscrat5"
buildCount1 = 1

[Plan12]
planType = "BuildMinimums"
planPriority = 260
planCondition="NotHisExists"
planConditionClass="fbratfg2"
planConditionCount = 1
buildType1 = "fvtrat5"
buildCount1 = 1

[Plan13]
planCondition="HisExists"
planConditionClass="fbstro"
planConditionCount = 1
planType = "BaseBuildMinimums"
planPriority = 255
buildType1 = "fbstro"
buildLoc1 = "mpic3_fvscav_ivscav"
buildType2 = "fbratspir"
buildLoc2 = "mpic6_fbratspir_ibratow"
buildType3 = "fbspir"
buildLoc3 = "mpic7_fbspir_ibgtow"

[Plan14]
planCondition="NotExists"
planConditionClass="fbover"
planConditionCount=1
planType = "BaseBuildMinimums"
planPriority = 250
buildType1 = "fbantm"
buildLoc1 = "mpic5_fbover_ibbomb"

[Plan15]
planCondition="NotExists"
planConditionClass="fbover"
planConditionCount=1
planType = "Upgrade"
planPriority = 245
unitType = "fbantm"

[Plan16]
planType = "BuildMinimums"
planPriority = 240
planCondition="HisExists"
planConditionClass="fbratfg2"
planConditionCount = 1
buildType1 = "fvratatank"
buildCount1 = 1
buildType2 = "fvratat2"
buildCount2 = 1
buildType3 = "fvratat5"
buildCount3 = 1


[Plan17]
planType = "BuildMinimums"
planPriority = 235
planCondition="HisExists"
planConditionClass="fbdowe"
planConditionCount = 1
buildType1 = "fvratwalk"
buildCount1 = 1
buildType2 = "fvratwa2"
buildCount2 = 1
buildType3 = "fvratwa3"
buildCount3 = 1
buildType4 = "fvratwa4"
buildCount4 = 1


[Plan18]
planType = "BuildMinimums"
planPriority = 230
planCondition="HisExists"
planConditionClass="fbstro"
planConditionCount = 1
buildType1 = "fvarrat2"
buildCount1 = 1
buildType2 = "fvarrat3"
buildCount2 = 1
buildType3 = "fvarrat4"
buildCount3 = 1
buildType4 = "fvarrat5"
buildCount4 = 1

[Plan19]
planType = "BuildMinimums"
planPriority = 225
planCondition="HisExists"
planConditionClass="fbdowe"
planConditionCount = 1
buildType1 = "fvratwa5"
buildCount1 = 1


[Plan20]
planType = "BuildMinimums"
planPriority = 220
planCondition="HisExists"
planConditionClass="fbstro"
planConditionCount = 1
buildType1 = "fvarrat5"
buildCount1 = 1



