[Cheat]
//moneyAmount = 30
//moneyDelay = 10

[Start]
CheckProvides = true
scrapCount = 80
scavClass = "ivscav"
consClass = "ivconra3"

[Match]
targetType1= "ivratwalk"
attackType1_1 = "ivratwalk"


[Plan1]
planType = "BuildMinimums"
planPriority = 335
buildType1 = "ivscav"
buildCount1 = 3

[Plan2]
planType = "CollectPool"
planPriority = 330
buildIfNoIdle = 0

[Plan3]
planType = "CollectPool"
planPriority = 325
buildIfNoIdle = 0

[Plan4]
planType = "CollectField"
planPriority = 295
buildIfNoIdle = 0

[Plan5]
planType = "BuildMinimums"
planPriority = 280
buildType1 = "ivconra3"
buildCount1 = 2

[Plan6]
planType = "BaseBuildMinimums"
planPriority = 275
buildType1 = "ibpgen"
buildLoc1 = "mpic1_fvscav_ibpgen"
buildType2 = "ibpgen"
buildLoc2 = "mpic2_fvscav_ibpgen"
buildType3 = "ibpgen"
buildLoc3 = "mpic3_fvscav_ibpgen"
buildType4 = "ibpgen"
buildLoc4 = "mpic4_fvscav_ibpgen"
buildType5 = "ibpgen"
buildLoc5 = "mpic5_fvserv_ibpgen"
buildType6 = "ibratfact3"
//buildLoc6 = "mpic1_fbratfg3_ibratfact3"
buildCount6 = 1
buildType7 = "ibcbun"
buildLoc7 = "mpic99_fvserv_ibcbun"
buildType8 = "ibratow"
buildLoc8 = "mpic1_fbratspir_ibratow"
buildType9 = "ibratow"
buildLoc9 = "mpic2_fbratspir_ibratow"
buildType10 = "ibratow"
buildLoc10 = "mpic3_fbratspir_ibratow"
buildType11 = "ibsbay"
buildLoc11 = "mpic2_fbdowe_ibsbay"

