[GameObjectClass]
baseName = "fvratatank"
geometryName = "fvtitan_skel.xsi"
glowTexture = "fvatanka0.pic"
cockpitName = "fvtitan_cockpit.xsi"
classLabel = "assaulttank"
scrapValue = 40
scrapCost = 70
customCost = 100
buildTime = 15.0
customTime = 15.0
maxHealth = 8000
maxAmmo = 6000
addAmmo = 10
unitName = "Titan"
aiName = "AssaultTankProcess"
aiName2 = "AssaultTankProcess"
heatSignature = 0.5
imageSignature = 5.0
radarSignature = 5.0
isAssault = 1

armorClass = H

requireCount = 3
requireName1 = "fbforg"
requireText1 = "Upgrade Kiln"
requireName2 = "fbover"
requireText2 = "Upgrade Antenna"
requireName3 = "fbstro"
requireText3 = "Build Stronghold"

/////// weapons ///////////////////

weaponMask = 00001
weaponHard1 = "HP_CANNON_1"
weaponName1 = "garc_c"
weaponAssault1 = 0
weaponHard2 = "HP_CANNON_2"
weaponName2 = "garc_c"
weaponAssault2 = 0
weaponHard3 = "HP_GUN_1"
weaponName3 = "giongn_c"
weaponAssault3 = 0
weaponHard4 = "HP_GUN_2"
weaponName4 = "giongn_c"
weaponAssault4 = 0

//////////////////////////////////

turretCount = 2
turretName1 = "turret_y"
turretName2 = "turret_x"

[CraftClass]
rangeScan = 400.0f
periodScan = 5.0f
velocJam =0.0f
engageRange = 150

selectWaitMsg = "fvatank04.wav"
selectAttackMsg = "fvatank01.wav"
selectFollowMsg = "fvatank03.wav"
selectGoMsg = "fvatank02.wav"
selectOtherMsg = "fvatank04.wav"

goMsg = "fvatank06.wav"
attackMsg = "fvatank05.wav"
followMeMsg = "fvatank08.wav"
followMsg = "fvatank03.wav"
repairMsg = "fvatank09.wav"
reloadMsg = "fvatank09.wav"
rescueMsg = "fvatank10.wav"
recycleMsg = "fvatank11.wav"
otherMsg = "fvatank06.wav" 
holdMsg = "fvatank09.wav"
user1Msg = ""  
killedMsg = "fvatank07.wav"
diedMsg = ""

braccelFactor = 0.09
velFactor = 0.1
steerFactor = 1.5
omegaFactor = 0.1

avoidSpeed = 8

[TrackedVehicleClass]
omegaSpin = 4.0
velocForward = 15.0
velocReverse = 5.0
accelThrust = 10.0
engineSound = "fatank02.wav"
treadSound = "fatank02.wav"

[AssaultTankClass]
yawRate = 2.0
pitchMin = -0.1
pitchMax = 0.5
recoilName1 = "cube2"
recoilName2 = "cube4"
