[WeaponClass]
classLabel = "thermallauncher"
altName = "gstreak_c"
ordName = "streak_a"
wpnName = "Streak Missile"
fireSound = "crckt01.wav"
wpnReticle = "ghornet.0"
wpnCategory = "ROCK"
isAssault = 1
aiRange = 250

[LauncherClass]
lockRange = 250.0
shotDelay = 4.0
lockDelay = 3.0
coneAngle = 0.075
lockingReticle = "ghornet.A"
lockingSound = "lock01.wav"
lockedReticle = "ghornet.B"
lockedSound = "lock02.wav"
targetCount = 3
targetReticle = "ghornet.1"