[GameObjectClass]
classLabel = "ibarmo"
isSingle = 1
explosionName = "xbldsmall_srv"

[BuildingClass]

[PoweredBuildingClass]
SoundSwitchOn = "poweron.wav"
SoundSwitchOff = "powerdown.wav"

[FactoryClass]

[ArmoryGroup1]
buildLabel = "Guns"
buildItem5 = "appulse"

[ArmoryGroup2]
buildItem7 = "aprailgun"

[ArmoryGroup3]
buildLabel = "Rockets"
buildItem4 = "apsidew_srv"

[ArmoryGroup4]
buildLabel = "Mortars"
buildItem4 = "apsmoke"

[ArmoryGroup5]

[ArmoryGroup6]
buildLabel = "Specials"
buildItem4 = "apskylaz"
buildItem5 = "apcmflare"
buildItem6 = "apsigflare"

[ArmoryGroup7]
buildItem5 = "aphjetp_srv"
buildItem6 = "aptjetp_srv"
buildItem7 = "apliterail"
buildItem8 = "apc4_srv"

[ArmoryGroup8]
buildLabel = "Service"
buildItem1 = "apserv"
buildItem2 = "apammo"
buildItem3 = "aprepa"
buildItem4 = "aplammo_srv"

[ArmoryGroup9]
buildLabel = "Signal Smokes"
buildItem1 = "apsignsmok_red"
buildItem2 = "apsignsmok_green"
buildItem3 = "apsignsmok_blue"
