[GameObjectClass]
classLabel = "ibbomb"
categoryTypeOverride = 11
isSingle = 0
explosionName = "xbldlarge_srv"

limitClass1 = "ibbomb"
limitClass1Count = 1
limitClass1Text = "Only One Allowed"

[BuildingClass]

[BomberBayClass]
bomberType = "ivbomb_srv"

[PoweredBuildingClass]
SoundSwitchOn = "poweron.wav"
SoundSwitchOff = "powerdown.wav"

[Lod1]
