[GameObjectClass]
geometryName = "apspec00.xsi"
classLabel = "wpnpower"
scrapCost = 80
scrapValue = 0
maxHealth = 200
maxAmmo = 0
unitName = "Dark Matter Bomb"
aiName = "PowerUpProcess"

requireCount = 5
requireName1 = "fldforge"
requireText1 = "Upgrade Sub Kiln"
requireName2 = "fldstro"
requireText2 = "Build Sub Stronghold"
requireName3 = "fldover"
requireText3 = "Upgrade Sub Antennae"
requireName4 = "flddowe"
requireText4 = "Build Sub Dower"
requireName5 = "dmg"
requireText5 = "Build Dark Matter Generator"

[PowerUpClass]
soundPickup = "pickup01.wav"
soundReject = "reject.wav"

[WeaponPowerupClass]
weaponName = "gdmb"
