[GameObjectClass]
classLabel = "ibtrain"
isSingle = 0
explosionName = "xbldmed_srv"

limitClass1 = "ibtrain"
limitClass1Count = 1
limitClass1Text = "Only One Allowed"

[BuildingClass]

[PoweredBuildingClass]
SoundSwitchOn = "poweron.wav"
SoundSwitchOff = "powerdown.wav"

[BarracksClass]

[Lod1]