[OrdnanceClass]
classLabel = "grenade" //"radarmissile"

shotGeometry = "iorckt00.xsi"
shotSound = "imiss03a.wav" //"crckt02.wav"

renderName = "lrm.render"

xplGround = "xlrm"
xplvehicle = "xlrm"
xplBuilding = "xlrm"

ammoCost = 90
lifeSpan = 1e30 //360
shotSpeed = 100.0

damageValue(N) = 28 //55 //110 // none
damageValue(L) = 25 //50 //100 // light
damageValue(H) = 21 //42 //85 // heavy

damageValue(S) = 25 //50 //100 // standard
damageValue(D) = 21 //42 //85 // deflection
damageValue(A) = 28 //55 //110 // absorbtion

[MissileClass]
omegaTurn = 3.5
accelThrust = 75.0
ramptime = 3
delayTime = 3
TeamFilter = 0
velocForward = 100

[RadarMissileClass]
coneAngle = 3.1416
lockrange = 1e6

[Render]
renderBase = "draw_multi"
renderCount = 3
renderName1 = "lrm.flare"
renderName2 = "lrm.smoke1"
renderName3 = "lrm.flame"

[Flare]
renderBase = "draw_sprite"
textureName = "lightflare.tga"
textureBlend = "one one modulate"
startColor = "255 255 255 255"
finishColor = "255 255 255 255"
startRadius = 5.0
finishRadius = 5.0

[Smoke]
renderBase = "draw_multi"
renderCount = 2
renderName1 = "lrm.smoke1"
renderName2 = "lrm.smoke2"

[Smoke1]
renderBase = "draw_twirl_trail"
textureName = "cloudsmokefull.tga"
textureBlend = "srcalpha invsrcalpha modulatealpha"
startColor = "128 128 128 64"
finishColor = "70 70 70 0"
startRadius = 1.0
finishRadius = 5
animateTime = 4.0
emitDelay = 0.02
emitVelocity = "0.0 0.0 -10.0"
emitVariance = "2 2 1.0"
emitLife = 5.0
maxdist = 1000

[Smoke2]
renderBase = "draw_twirl_trail"
textureName = "cloudsmoke.tga"
textureBlend = "srcalpha invsrcalpha modulatealpha"
startColor = "0 0 0 64"
finishColor = "70 70 70 0"
startRadius = 1.0
finishRadius = 3.0
animateTime = 4.0
emitDelay = 0.02
emitVelocity = "0.0 0.0 -5.0"
emitVariance = "2 2 1.0"
emitLife = 5.0
maxdist = 1000

[Flame]
renderBase = "draw_twirl_trail"
textureName = "cloudsmokeadd.tga"
textureBlend = "one one modulate"
startColor = "255 255 63 255"
finishColor = "255 0 0 0"
startRadius = 0.5
finishRadius = 0.2
animateTime = 0.2
emitDelay = 0.005
emitVelocity = "0.0 0.0 -5.0"
emitVariance = "3.0 3.0 2.0"
emitLife = 0.2
maxdist = 1000
