[GameObjectClass]
classLabel = "ivtug"
geometryName = "ivtug_srv00.xsi"
geometryScale = 0.5

animCount = 1
animName1 = "deploy"
animFile1 = "ivtug_srv00.xsi"

explosionName = "xplvehmid_srv"

effectHard1 = "Tug"
effectName1 = "ivtug_srv.kickup"
effectHard2 = "hp_emit_3"
effectName2 = "ivtug_srv.exhaust"
effectHard3 = "hp_emit_2"
effectName3 = "ivtug_srv.exhaust"
effectMinAltitude1 = 1.5
effectMaxAltitude1 = 4.0

[CraftClass]
damageEffect1 = "dmgvhcl1_srv"
damageEffect2 = "dmgvhcl2_srv"
damageEffect3 = "dmgvhcl3_srv"
damageEffect4 = "dmgvhcl4_srv"
xplCrash = "xitugcr_srv"

[HoverCraftClass]

[TugClass]

[Lod1]

[Kickup]
simulateBase = "sim_dust"
lifetime = 0.1
renderBase = "draw_emit"
emitName = "ivtug_srv.smoke"
emitDelay = 0.05
emitVelocity = "0 0 0"
emitVariance = "3.5 3.50 3.5"
emitLife = 1.5

[Smoke]
simulateBase = "sim_dust"
lifeTime = 1.5
renderBase = "draw_twirl"
textureName = "cloudsmokefull.tga"
textureBlend = "srcalpha invsrcalpha modulatealpha"
startColor = "212 196 181 15"
finishColor = "212 196 181 0"
startRadius = 1
finishRadius = 7.5
animateTime = 1.5
rotationrate = 1.5
emitDelay = 9e9
emitVelocity = "0.0 10.0 0.0"
emitVariance = "3.5 3.50 3.5"
emitLife = 1.5
maxdist = 300

[Exhaust]
simulateBase = "sim_smoke"
renderBase = "draw_emit"
emitName = "ivtug_srv.heat"
emitDelay = 0.02
emitInherit = "0 0 -0.25"
emitVelocity = "1.0 1.0 15.0"
emitVariance = "7 7 7" //"3.5 3.5 3.5"
emitLife = 0.3
maxdist = 50

[Heat]
simulateBase = "sim_smoke"
renderBase = "draw_twirl"
textureName = "water.tga"
textureBlend = "srcalpha invsrcalpha modulatealpha"
startColor = "64 96 64 32"
finishColor = "0 0 0 0"
startRadius = 0.5
finishRadius = 2
animateTime = 0.3
rotationrate = 50
emitDelay = 9e9
//emitVelocity = "1.0 1.0 -10.0"
//emitVariance = "3.5 3.5 3.5"
emitLife = 0.3
maxdist = 50
