[WeaponClass]
classLabel = "machinegun"
altName = "ghyper_a"
ordName = "hyper_c"
wpnName = "Hyper Blaster"
fireSound = "flash01.wav"
wpnReticle = "gflashgn"
wpnCategory = "CANN"
aiRange = 200
isAssault = 0
flashname = "ghyper_c.flash"

[CannonClass]
shotDelay = 0.1

[Flash]
renderBase = "draw_geom"
textureName = "sflash.tga"
textureBlend = "one one modulate"
startColor = "192 192 255 255"
finishColor = "0 0 255 0"
startRadius = 2.0
finishRadius = 0.75
animateTime = 0.1
geomName = "g_sflash.xsi"

