[GameObjectClass]
baseName = "fldbbay"
classLabel = "ibbomb"
geometryName = "ibbomb00F.xsi"
scrapCost = 80
scrapValue = 30
maxHealth = 5000
maxAmmo = 0
categoryTypeOverride = 11
isSingle = 0
explosionName = "xbldlarge_srv"
infoName = "ibfbomb_srv.inf"
unitName = "Fld.BomberBay

requireCount = 1
requireName1 = "fldtrain"
requireText1 = "Build Fld.TrainCntr"

provideCount = 1
provideName1 = "fldbbay"

limitClass1 = "fldbbay"
limitClass1Count = 1
limitClass1Text = "Only One Allowed"

[BuildingClass]

[BomberBayClass]
bomberType = "ivcbomb_srv"

[PoweredBuildingClass]
SoundSwitchOn = "poweron.wav"
SoundSwitchOff = "powerdown.wav"

[Lod1]
