[GameObjectClass]
baseName = "fldarmo"
classLabel = "ibarmo"
geometryName = "ibarmo00F.xsi"
scrapCost = 55
scrapValue = 15
maxHealth = 4500
maxAmmo = 0
unitName = "Field Armory"
isSingle = 0
explosionName = "xbldsmall_srv"
infoName = "ibfarmo_srv.inf"

requireCount = 1
requireName1 = "fldfact"
requireText1 = "Build Fld.Fact"

provideCount = 1
provideName1 = "fldarmo"

limitClass1 = "fldarmo"
limitClass1Count = 1
limitClass1Text = "Only One Allowed"

[BuildingClass]

[PoweredBuildingClass]
SoundSwitchOn = "poweron.wav"
SoundSwitchOff = "powerdown.wav"
panelIcon = "icon_base_armo.tga"

[FactoryClass]
baseSlot = 6

[ArmoryGroup1]
buildLabel = "Guns"
buildItem1 = "apfmini"
buildItem2 = "apflase"
buildItem3 = "apfpumm"
buildItem4 = "apfchain"
buildItem5 = "apfpulse"

[ArmoryGroup2]
buildLabel = "Cannons"
buildItem1 = "apfstab"
buildItem2 = "apfpstb"
buildItem3 = "apfsstb"
buildItem4 = "apfplas"
buildItem5 = "apfblst"
buildItem6 = "apfmagg"
buildItem7 = "apfrailgun"

[ArmoryGroup3]
buildLabel = "Rockets"
buildItem1 = "apftagg"
buildItem2 = "apffafm"
buildItem3 = "apfshdw"

[ArmoryGroup4]
buildLabel = "Mortars"
buildItem1 = "apfmort"
buildItem2 = "apfmdmg"
buildItem3 = "apfspln"
buildItem4 = "apfsmoke"

[ArmoryGroup5]
buildLabel = "Mines"
buildItem1 = "apfflar"
buildItem2 = "apfmcur"
buildItem3 = "apfmits"
buildItem4 = "apfprox"

[ArmoryGroup6]
buildLabel = "Specials"
buildItem1 = "apfredf"
buildItem2 = "apfphan"
buildItem3 = "apfsite"
buildItem4 = "apfskylaz"
buildItem5 = "apcmflare"
buildItem6 = "apsigflare"

[ArmoryGroup7]
buildLabel = "Pilot"
buildItem1 = "apfbazo"
buildItem2 = "apfsnip"
buildItem3 = "apfgren"
buildItem4 = "apfjetp"
buildItem5 = "aphjetp_srv"
buildItem6 = "aptjetp_srv"
buildItem7 = "apfliterail"
buildItem8 = "apc4_srv"

[ArmoryGroup8]
buildLabel = "Service"
buildItem1 = "apserv"
buildItem2 = "apammo"
buildItem3 = "aprepa"
buildItem4 = "aplammo_srv"

[ArmoryGroup9]
buildLabel = "Signal Smokes"
buildItem1 = "apsignsmok_red"
buildItem2 = "apsignsmok_green"
buildItem3 = "apsignsmok_blue"
