[GameObjectClass]
geometryName = "igprox00.xsi"
classLabel = "proximity"
scrapCost = 0
scrapValue = 0
maxHealth = 150
maxAmmo = 200
unitName = "High-Explosive-Detonation Mine"
canInteract = 1
explosionName = "xhedm"

[MineClass]
lifeSpan = 30
xplBlast = "xhedm_c"

[ProximityMineClass]
triggerRadius = 15.0
suppressRadius = 40.0
