[WeaponClass]
classLabel = "cannon"
altName = "gpulse_c"
ordName = "pulse_a"
wpnName = "X-Pulse Laser"
fireSound = "pulse.wav"
wpnReticle = "gflashgn"
wpnCategory = "GUN"
aiRange = 200
isAssault = 1
flashname = "gpulse_a.flash"

[CannonClass]
shotDelay = 0.2

[Flash]
renderBase = "draw_geom"
textureName = "sflash.tga"
textureBlend = "one one modulate"
startColor = "128 128 255 255"
finishColor = "128 128 255 0"
startRadius = 2.0
finishRadius = 0.75
animateTime = 0.1
geomName = "g_sflash.xsi"

