[GameObjectClass]
classLabel = "fbantm"
isSingle = 0
explosionName = "xbldlarge_srv"

upgradeName = "fbover_srv"

limitclass1 = "fbantm"
limitclass1Count = 1
limitclass1Text = "Only One Allowed"

[PoweredBuildingClass]

[BuildingClass]

[CommBunkerClass]
rangeScan = 400
viewDist = 100.0
CanAlliesUse = true
MinViewDist = 25.0
MaxViewDist = 300.0

[Lod1]
