[GameObjectClass]
classLabel = "ibtcen"
isSingle = 0
explosionName = "xbldmed_srv"

limitClass1 = "ibtcen"
limitClass1Count = 1
limitClass1Text = "only One Allowed"

[BuildingClass]

[PoweredBuildingClass]
SoundSwitchOn = "poweron.wav"
SoundSwitchOff = "powerdown.wav"

[Lod1]
