[GameObjectClass]
classLabel = "fvtank"

explosionName = "xplvehicle_srv"

requireCount = 1
requireName1 = "fbforg"
requireText1 = "Upgrade Kiln"

/////// weapons ///////////////////

//////////////////////////////////

[CraftClass]
damageEffect1 = "dmgvhcl1_srv"
damageEffect2 = "dmgvhcl2_srv"
damageEffect3 = "dmgvhcl3_srv"
damageEffect4 = "dmgvhcl4_srv"
xplCrash = "xftankcr_srv"

// COMBAT MODE /////////////////////

[HoverCraftClass]

// ASSAULT MODE /////////////////////

[MorphTankClass]

[DeployableClass]