[WeaponClass]
classLabel = "cannon"
altName = "grailgun_a"
ordName = "railgun_c"
wpnName = "Gauss Rifle"
fireSound = "railgun.wav"
wpnReticle = "gflashgn"
wpnCategory = "CANN"
isAssault = 0
aiRange = 200
flashName = "grailgun_c.flash"

[CannonClass]
shotDelay = 2.0

[Flash]
simulateBase = "sim_null"
lifeTime = 0.2
renderBase = "draw_light"
startColor = "255 255 0 300"
finishColor = "255 0 0 300"
startRadius = 10.0
finishRadius = 10.0
animateTime = 0.2
attenuateConstant = 0.0
attenuateLinear = 1.0
attenuateQuadratic = 0.0
