[GameObjectClass]
baseName = "fldpwr"
classLabel = "ibpgen"
geometryName = "ibpgen00F.xsi"
scrapCost = 25
scrapValue = 3
maxHealth = 2200
maxAmmo = 0
unitName = "Fld.Power"
infoName = "ibfpgen_srv.inf"
animCount = 1
animName1 = "loop"
animFile1 = "ibpgen00F.xsi"

requireCount = 0

provideCount = 1
provideName1 = "fldpwr"

limitClass1 = "fldpwr"
limitClass1Count = 10
limitClass1Text = "Only Ten Allowed"

explosionName = "xbldsmall_srv"

[BuildingClass]

[PoweredBuildingClass]
SoundSwitchOn = "poweron.wav"
SoundSwitchOff = "powerdown.wav"

[Lod1]
