[GameObjectClass]
classLabel = "fvscav"

explosionName = "xplvehmid_srv"

//Trails
effectHard1 = "tread_l"
effectName1 = "fvscav_srv.aftertrail"
//effectMaxAltitude1 = 4.75
effectHard2 = "tread_r"
effectName2 = "fvscav_srv.aftertrail"
//effectMaxAltitude2 = 4.75

[CraftClass]
damageEffect1 = "dmgvhcl1_srv"
damageEffect2 = "dmgvhcl2_srv"
damageEffect3 = "dmgvhcl3_srv"
damageEffect4 = "dmgvhcl4_srv"
xplCrash = "xfscavcr_srv"

[TrackedVehicleClass]

[TrackedDeployableClass]

[ScavengerClass]
isFearless = False //Run AWAAAYYY from danger.
LineStartColor = "0 127 255 64"
LineFinishColor = "0 0 64 0"
BuildSparkConfig = "sparker_srv" //custom build effect
scrapHold = 30
deployClass = "fbscav_srv"
doDrop = true //makes scavs more realistic
DeathScrapDropRatio = 1 //amount of stored scrap to drop at death
UseChrome = false // when deploying
AnimateChrome = true // It's hard to see the cromeTexture if this is true
//ChromeTexture = "blah.tga" // Takes slight effect if specified when AnimateChrome = true. If not specified, uses the world's envTexture
chromeEffect = false // needs to be true for useChrome to work

[Aftertrail]
simulateBase = "sim_null"
lifetime = 10
renderBase = "Draw_multi"
renderCount = 3
renderName1 = "fvscav_srv.dirt"
renderName2 = "fvscav_srv.dust"
renderName3 = "fvscav_srv.tracks"

[Dirt]
simulateBase = "sim_dust"
lifetime = 0.1
renderBase = "draw_emit"
emitName = "fvscav_srv.dirtclods"
emitDelay = 0.3
emitVelocity = "0 0 0"
emitVariance = "0.5 20 0.5"
emitInherit = "0.0 0.0 -0.5"
emitLife = 1.5

[DirtClods]
simulateBase = "sim_ember"
lifeTime = 1.5
renderBase = "draw_twirl"
textureName = "trdirtclod.tga"
textureBlend = "srcalpha invsrcalpha modulatealpha"
startColor = "106 98 91 2550"
finishColor = "106 98 91 0"
startRadius = 1
finishRadius = 1
animateTime = 0.75
rotationrate = 25
emitDelay = 9e9
emitVelocity = "0.0 0.0 0.0"
emitVariance = "3.5 20 3.5"
emitInherit = "0.0 0.0 0.0"
emitLife = 1.5

[Dust]
simulateBase = "sim_dust"
lifetime = 0.1
renderBase = "draw_emit"
emitName = "fvscav_srv.dustcloud"
emitDelay = 0.05
emitVelocity = "0 0 0"
emitVariance = "3.5 3.50 3.5"
emitLife = 1.5

[DustCloud]
simulateBase = "sim_dust"
lifeTime = 1.5
renderBase = "draw_twirl"
textureName = "cloudsmokefull.tga"
textureBlend = "srcalpha invsrcalpha modulatealpha"
startColor = "212 196 181 15"
finishColor = "212 196 181 0"
startRadius = 1
finishRadius = 3
animateTime = 1.5
rotationrate = 1.5
emitDelay = 9e9
emitVelocity = "0.0 10.0 0.0"
emitVariance = "3.5 3.50 3.5"
emitLife = 1.5

[Tracks]
simulateBase = "sim_null"
lifetime = 5
renderBase = "draw_emit"
emitName = "fvscav_srv.trackmarks"
emitDelay = 0.1
emitVelocity = "0 0 0"
emitVariance = "0 0 0"
emitLife = 5

[Trackmarks]
simulateBase = "sim_null"
lifeTime = 5
renderBase = "draw_planar"
textureName = "fvtreadmark.tga"
textureBlend = "srcalpha invsrcalpha modulatealpha"
startColor = "31 31 31 32"
finishColor = "128 128 128 0"
startRadius = 0.75
finishRadius = 0.75
animateTime = 5
