[GameObjectClass]
classLabel = "ibcbun"
explosionName = "xbldsmall_srv"

[BuildingClass]

[CommBunkerClass]
CanAlliesUse = true
MinViewDist = 25.0
MaxViewDist = 300.0


[PoweredBuildingClass]
SoundSwitchOn = "poweron.wav"
SoundSwitchOff = "powerdown.wav"

[Lod1]