[GameObjectClass]
baseName = "fldrecy"
classLabel = "fbrecy"
geometryName = "fvrecy_deployF.xsi"
animCount = 1
animName1 = "deploy"
animFile1 = "fvrecy_deployF.xsi"
explosionName = "xrecycler_srv"
powerCost=0
scrapValue = 100
scrapCost = 120
maxHealth = 10000
maxAmmo = 0
unitName = "Recon Matriarch"
infoName = "fbfrecy_srv.inf"

provideCount = 2
provideName1 = "fldrecy"
provideName2 = "fbrecy"

[BuildingClass]

[FactoryClass]
WeaponConfig = "fweapon_srv.odf"
baseSlot = 4

buildItem2 = "fvfscout_srv"
buildItem3 = "fvfturr_srv"
buildItem4 = "fvtug"
buildItem5 = "fvfcons_srv"
buildItem6 = "fvfserv_srv"
buildItem7 = "apserv"
buildItem8 = "fvscoutmt_m"
buildEmptyItem = 8

[BuildGroup1]
buildLabel = "Scavengers"
buildItem1 = "fvfscav_srv"
buildItem2 = "fvhscav_srv"

[RecyclerClass]
scrapHold = 30
[PoweredBuildingClass]
