[Start]
consClass = "evcons"
scavClass = "evscav"

[IdleDispatcher]
ScavIdleSeconds = 25
UnitIdleSeconds = 120
MinAttackForce = 3 // min # of idle units before dispatch
MaxAttackForce = 5
MinMissionSeconds = 600 // give the player 10 minutes before idle units are sent

[Plan1]
planType = "Attacker"
planPriority = 30
targetType = "ivturr"
attackType1 = "evtanku"
ContinueEvenIfFail = true

[Plan2]
planType = "Attacker"
planPriority = 20
targetType = "ivhack"
attackType1 = "evtanku"
ContinueEvenIfFail = true

[Plan3]
planType = "Attacker"
planPriority = 10
targetType = "ibgtow"
attackType1 = "evtanku"
attackType2 = "evtanku"
ContinueEvenIfFail = true

