[Cheat]
moneyAmount = 180
moneyDelay = 10

[Start]
scrapCount = 180
scavClass = "ivscav"
consClass = "nvcons"

[IdleDispatcher]
ScavIdleSeconds = 25
UnitIdleSeconds = 120
MinAttackForce = 3 // min # of idle units before dispatch
MaxAttackForce = 5
MinMissionSeconds = 600 // give the player 10 minutes before idle units are sent

[Match]


[Plan1]
planType = "CollectPool"
planPriority = 200
buildIfNoIdle = 1

[Plan2]
planType = "CollectPool"
planPriority = 195
buildIfNoIdle = 1

[Plan3]
planType = "CollectPool"
planPriority = 190
buildIfNoIdle = 1
ContinueEvenIfFail = true

[Plan4]
planType = "BuildMinimums"
planPriority = 185
buildType1 = "nvcons"
buildCount1 = 1

[Plan5]
PlanCondition  = "HisExists"
PlanConditionClass = "ibscav"
planConditionCount = 1
planType = "Attacker"
planPriority = 180
targetType = "ibscav"
attackType1 = "ivhunt"
attackType2 = "ivczarx"
attackType3 = "ivmbtnk"
maxTries = 2
maxAttacks = 2
buildIfNoIdle = 1

[Plan6]
PlanCondition  = "HisExists"
PlanConditionClass = "ivcons"
planConditionCount = 1
planType = "Attacker"
planPriority = 175
targetType = "ivcons"
attackType1 = "ivmbtnk"
attackType2 = "ivhunter"
buildIfnoidle = 1
maxTries = 2
maxAttacks = 2

[Plan7]
planType = "Attacker"
planPriority = 170
targetType = "ibpgen"
attackType1 = "ivmbtnk"
attackType2 = "ivhunt"
attackType3 = "ivczarx"
attackType4 = "ivsgtnk"
buildIfnoidle = 1
maxTries = 2
maxAttacks = 2

[Plan12]
PlanType = "Attacker"
PlanPriority = 165
TargetType = "ibscav"
attackType1 = "ivsgtnk"
attackType2 = "ivmorpod"
attackType3 = "ivczarx"
buildifnoidle = 1
maxTries = 2
maxAttacks = 2

[Plan13]
PlanType = "Attacker"
PlanPriority = 160
TargetType = "ivrecy"
attackType1 = "ivhunt"
attackType2 = "ivravn"
attackType3 = "ivcmdp"
buildifnoidle = 1
maxTries = 2
maxAttacks = 2

[Plan14]
PlanType = "Attacker"
PlanPriority = 155
TargetType = "ibfact"
attackType1 = "ivczarx"
attackType2 = "ivsgtnk"
attackType3 = "ivhunter"
buildifnoidle = 1
maxTries = 2
maxAttacks = 2

[Plan15]
PlanType = "Attacker"
PlanPriority = 150
TargetType = "ivrckt"
attackType1 = "ivhunt"
attackType2 = "ivmbtnk"
attackType3 = "ivczarx"
buildifnoidle = 1
maxTries = 2
maxAttacks = 2

[Plan16]
PlanType = "Attacker"
PlanPriority = 145
TargetType = "ivscav"
attackType1 = "ivczarx"
attackType2 = "ivmbtnk"
buildifnoidle = 1
maxTries = 2
maxAttacks = 2

[Plan17]
PlanType = "Attacker"
PlanPriority = 140
TargetType = "ivrecy"
attackType1 = "ivcmdp"
attackType2 = "ivapcn"
attackType3 = "ivapcn"
buildifnoidle = 1
maxTries = 2
maxAttacks = 2

[Plan18]
PlanType = "Attacker"
PlanPriority = 135
TargetType = "ibpgen"
attackType1 = "ivbombn"
attackType2 = "ivhunter"
buildifnoidle = 1

[Plan19]
PlanType = "Attacker"
PlanPriority = 130
TargetType = "ibrecy"
attackType1 = "ivmbtnk"
attackType2 = "ivczarx"
maxTries = 2
maxAttacks = 2

[Plan20]
PlanCondition  = "HisExists"
PlanConditionClass = "ibrecy"
planConditionCount = 2
PlanType = "Attacker"
PlanPriority = 125
TargetType = "ibrecy"
attackType1 = "ivbombn"
maxTries = 2
maxAttacks = 2
