[GameObjectClass]
geometryName = "defboltmin.xsi"
classLabel = "weaponmine"
scrapCost = 0
scrapValue = 0
maxHealth = 50000
maxAmmo = 300
unitName = "Meteor"
canDetect = 0
canInteract = 0
canSnipe = 0

weaponHard1 = "Meteor"
weaponName1 = "meteora"

[MineClass]
lifeSpan = 1e30

[WeaponMineClass]
TargetHidden = -1 // 0 = no hidden, 1 == only hidden, -1 = all
TargetInteractable = -1 // 0 = no non-interactable, 1 == only non-interactable, -1 = all
TeamFilter = 3  // 0 = all teams, 1 = same team only, 2 = allies, 3 = enemies, 4 = not same team
searchRadius = 1000.0
heightScale = 2.0

