[Cheat]
moneyAmount = 180
moneyDelay = 10

[Start]
scrapCount = 180
scavClass = "fvscav"
consClass = "fvcons"

[IdleDispatcher]
ScavIdleSeconds = 25
UnitIdleSeconds = 120
MinAttackForce = 3 // min # of idle units before dispatch
MaxAttackForce = 5
MinMissionSeconds = 600 // give the player 10 minutes before idle units are sent

[Match]
targetType1= "ivscout"
attackType1_1 = "fvscout"

targetType2= "ivscout"
attackType2_1 = "fvsent"

targetType3 = "ivscout"
attackType3_1 = "fvtank"

targetType4 = "ivmisl"
attackType4_1 = "fvscout"

targetType5 = "ivmisl"
attackType5_1 = "fvsent"

targetType6 = "ivmisl"
attackType6_1 = "fvtank"

targetType7 = "ivtank"
attackType7_1 = "fvtank"

targetType8 = "ivtank"
attackType8_1 = "fvsent"
attackType8_2 = "fvsent"

targetType9 = "ivtank"
attackType9_1 = "fvscout"
attackType9_2 = "fvscout"

targetType10 = "ivatank"
attackType10_1 = "fvtank"
attackType10_2 = "fvtank"

targetType11 = "ivatank"
attackType11_1 = "fvsent"
attackType11_2 = "fvsent"
attackType11_3 = "fvsent"

targetType12 = "ivatank"
attackType12_1 = "fvscout"
attackType12_2 = "fvscout"
attackType12_3 = "fvscout"

targetType13 = "ivwalk"
attackType13_1 = "fvwalk"
attackType13_2 = "fvwalk"

targetType14 = "ibgtow"
attackType14_1 = "fvwalk"
attackType14_2 = "fvwalk"

targetType15 = "ivturr"
attackType15_1 = "fvtank"
attackType15_2 = "fvtank"

targetType16 = "ivturr"
attackType16_1 = "fvscout"
attackType16_2 = "fvscout"

targetType17 = "ibgtow"
attackType17_1 = "fvtank"
attackType17_2 = "fvtank"

targetType18 = "ivwalk"
attackType18_1 = "fvtank"
attackType18_2 = "fvtank"

targetType19 = "ivturr"
attackType19_1 = "fvwalk"

targetType20 = "ivbomb"
attackType20_1 = "fvarch"
attackType20_2 = "fvarch1"

targetType21 = "ivapc"
attackType21_1 = "fvarch1"

[Plan1]
planType = "CollectPool"
planPriority = 300
buildIfNoIdle = 1

[Plan2]
planType = "CollectPool"
planPriority = 295
buildIfNoIdle = 1

[Plan3]
planType = "CollectPool"
planPriority = 290
buildIfNoIdle = 1

[Plan4]
planType = "CollectField"
planPriority = 285
defendType1= "fvscout"
defendCount1 = 2
buildIfNoIdle = 1
//maxTries = 3
ContinueEvenIfFail = true

[Plan5]
planType = "BuildMinimums"
planPriority = 275
buildType1 = "fvcons"
buildCount1 = 2

[Plan6]
planType = "BaseBuildMinimums"
planPriority = 265
buildType1 = "fbkiln"
buildLoc1 = "kiln"
buildType2 = "fbdowe"
buildLoc2 = "dower"
buildType3 = "fbantm"
buildLoc3 = "ant"

[Plan7]
planType = "upgrade"
planpriority = 260
unitType = "fbkiln"

[Plan8]
planType = "BaseBuildMinimums"
planPriority = 250
buildType1 = "fbstro"
buildLoc1 = "strong"
buildType2 = "fbspir"
buildLoc2 = "spire1"
buildType3 = "fbspir"
buildLoc3 = "spire2"

[Plan9]
planType = "Attacker"
planPriority = 240
targetType = "ivscav"
attackType1 = "fvscout"
attackType2 = "fvscout"
attackType3 = "fvscout"
buildifnoidle = 1
maxAttacks = 3
ContinueEvenIfFail = true

[Plan10]
planType = "upgrade"
planpriority = 230
unitType = "fbantm"

[Plan11]
planType = "DefendArea"
planPriority = 220
targetType = "fbscav"
ContinueEvenIfFail = true

[Plan12]
planType = "Attacker"
planPriority = 215
targetType = "ibscav"
attackType1 = "fvscout"
attackType2 = "fvsent"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan13]
planType = "Hold"
planPriority = 210
holdType1 = "fvarch1"
holdCount1 = 1
holdpoint = "stage4"
buildifnoidle = 1
maxTries = 3
ContinueEvenIfFail = true

[Plan14]
PlanType = "Attacker"
PlanPriority = 200
TargetType = "ivcons"
attackType1 = "fvscout"
attackType2 = "fvsent"
attackType3 = "fvarch1"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan15]
PlanType = "Attacker"
PlanPriority = 190
TargetType = "ibpgen"
attackType1 = "fvscout"
attackType2 = "fvtank"
attackType3 = "fvarch"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan16]
planType = "Attacker"
planpriority = 180
targetType = "ibgtow"
attackType1 = "fvscout"
attackType2 = "fvatank13"
attackType3 = "fvarch1"
attackType4 = "fvserv"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan17]
planType = "Attacker"
planPriority = 170
targetType = "ibfact"
attackType1 = "fvscout"
attackType2 = "fvtank"
attackType3 = "fvwalk1"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan18]
planType = "Attacker"
planPriority = 160
targetType = "ibscav"
attackType1 = "fvscout"
attackType2 = "fvsent"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan19]
planType = "Attacker"
planPriority = 155
targetType = "isuser"
attackType1 = "fvsent"
attackType2 = "fvsent"
attackType3 = "fvsent"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan20]
planType = "Upgrade"
planPriority = 145
unitType = "fbscav"
ContinueEvenIfFail = true

[Plan21]
planType = "Attacker"
planPriority = 140
targetType = "ivrckt"
attackType1 = "fvscout"
attackType2 = "fvwalk1"
attackType3 = "fvartl1"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan22]
planType = "Buildminimums"
planPriority = 130
buildType1 = "fvscout"
buildCount1 = 1
buildType2 = "fvsent"
buildCount2 = 1
buildType3 = "fvarch1"
buildCount3 = 1
buildType4 = "fvserv"
buildCount4 = 2
ContinueEvenIfFail = true

[Plan23]
planType = "Attacker"
planpriority = 120
targetType = "ibgtow"
attackType1 = "fvarch"
attackType2 = "fvscout"
attackType3 = "fvtank"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan24]
planType = "Attacker"
planpriority = 110
targetType = "ibpgen"
attackType1 = "fvsent"
attackType2 = "fvwalk1"
attackType3 = "fvartl1"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan25]
PlanType = "Attacker"
planpriority = 100
targetType = "ivbomb"
attackType1 = "fvarch1"
attackType2 = "fvarch1"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan26]
PlanType = "Attacker"
planpriority = 90
targetType = "ibbomb"
attackType1 = "fvscout"
attackType2 = "fvatank13"
attackType3 = "fvwalk1"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan27]
planType = "Hold"
planPriority = 80
holdType1 = "fvscout"
holdCount1 = 1
holdpoint = "stage2"
buildifnoidle = 1
maxTries = 2
ContinueEvenIfFail = true

[Plan28]
PlanType = "Attacker"
planpriority = 70
targetType = "ivapc"
attackType1 = "fvarch1"
attackType2 = "fvarch1"
buildifnoidle = 1
maxAttacks = 2
maxTries = 2
ContinueEvenIfFail = true

[Plan29]
planType = "Hold"
planPriority = 60
holdType1 = "fvsent"
holdCount1 = 2
holdpoint = "stage1"
buildifnoidle = 1
maxTries = 2
ContinueEvenIfFail = true

[Plan30]
PlanType = "Attacker"
planpriority = 55
targetType = "isuser"
attackType1 = "fvscout"
attackType2 = "fvsent"
attackType3 = "fvarch1"
buildifnoidle = 1
maxAttacks = 2
ContinueEvenIfFail = true

[Plan31]
PlanType = "Attacker"
planpriority = 50
targetType = "ibrecy"
attackType1 = "fvscout"
attackType2 = "fvatank13"
attackType3 = "fvsent"
buildifnoidle = 1
maxAttacks = 3
ContinueEvenIfFail = true

[Plan32]
planType = "DistributeUnits"
planPriority = 1
