[Start]
scrapCount = 40
consClass = "cvcons"
scavClass = "cvscav"
DLLCanSwitch = false // true = default. If false, DLL orders to switch are ignored.

[Cheat]
moneyAmount = 20
moneyDelay = 3

[IdleDispatcher]
ScavIdleSeconds = 25
UnitIdleSeconds = 600
MinAttackForce = 3 // min # of idle units before dispatch
MaxAttackForce = 6 // min # of idle units before dispatch

[Match]
targetType1 = "ivscout"
attackType1_1 = "cvscout"
attackType1_2 = "cvscout"


[Plan1]
planType = "BuildMinimums"
planPriority = 700
planCondition = "Exists"
planConditionClass = "cbrecy"
planConditionCount = 1
planCompare = ">="
planConditionClassProvided = true
buildType1 = "cvscavcpu"
buildCount1 = 4

[Plan4]
planType = "Attacker"
planPriority = 460
targetType = "ivscout"
attackType1 = "cvscout"
attackType2 = "cvscout"
buildIfNoIdle = 1
ContinueEvenIfFail = true

[Plan6]
planType = "BuildMinimums"
planPriority = 440
buildType1 = "cvcons"
buildCount1 = 1
ContinueEvenIfFail = true


[Plan240]
planPriority = 70
planType = "SwitchAIP"
planCondition = "HisExists"
planConditionClass = "ibrecy"
planConditionCount = 1
//planCompare = 0
NextAIP = "FE13_ci1.aip"
//maxTries = 1
ContinueEvenIfFail = true

[Plan250]
planPriority = 60
planType = "SwitchAIP"
planCondition = "HisExists"
planConditionClass = "ibrecy_m"
planConditionCount = 1
//planCompare = 0
NextAIP = "FE13_ci1.aip"
//maxTries = 1
ContinueEvenIfFail = true

