[Cheat]
moneyAmount = 5
moneyDelay = 1

[Start]
scrapCount = 40
scavClass = "ivscav"
consClass = "ivconsE6"

[IdleDispatcher]
ScavIdleSeconds = 25
UnitIdleSeconds = 120
MinAttackForce = 3 // min # of idle units before dispatch
MaxAttackForce = 5
MinMissionSeconds = 600 // give the player 10 minutes before idle units are sent

[Match]
targetType1= "ivscout"
attackType1_1 = "evscout"
targetType2= "ivtank"
attackType2_1 = "evtank"

// [Plan1]
// planType = "CollectPool"
// planPriority = 500
// buildIfNoIdle = 1

// [Plan2]
// PlanType = "CollectPool"
// planPriority = 499
// buildIfNoIdle = 1

// [Plan3]
// planType = "CollectPool"
// planPriority = 498
// buildIfNoIdle = 0

[Plan1]
planType = "BuildMinimums"
planPriority = 470
buildType1 = "evscavSP"
buildCount1 = 3

[Plan4]
planType = "BuildMinimums"
planPriority = 450
buildType1 = "ivconsE6"
buildCount1 = 1

[Plan5]
//planCondition = "NotExists"
//planConditionClass = "ebpgen"
//planConditionCount = 3
planType = "BaseBuildMinimums"
planPriority = 425
buildType1 = "ibpgen"
buildCount1 = 3

[Plan6]
planCondition = "NotExists"
planConditionClass = "ibfactE6"
planConditionCount = 1
planType = "BaseBuildMinimums"
planPriority = 400
buildType1 = "ibfactE6"
buildCount1 = 1

