[GameObjectClass]
baseName = "portalassaulttank"
geometryName = "DShtank00.xsi"
classLabel = "assaulttank"
scrapValue = 40
scrapCost = 70
customCost = 80
buildTime = 15.0
customTime = 20.0
maxHealth = 4500
addhealth = 9.0
maxAmmo = 3000
addAmmo = 1000
unitName = "Assault Tank"
aiName = "AssaultTankProcess"
aiName2 = "AssaultTankProcess"
heatSignature = 0.5
imageSignature = 5.0
radarSignature = 5.0
isAssault = 1

armorClass = H
	
//requireCount = 3
//requireName1 = "ibfact"
//requireText1 = "Build Factory"
//requireName2 = "ibcbun"
//requireText2 = "Build Relay Bunk"
//requireName3 = "ibsbay"
//requireText3 = "Build Service Bay"

/////// weapons ///////////////////

weaponMask = 00001
weaponHard1 = "HP_CANNON_01"
weaponName1 = "gblast_a"
weaponAssault1 = 1
weaponHard2 =  "HP_CANNON_02"
weaponName2 = ""
weaponAssault2 = 0


////////////////////////////////////

turretCount = 2
turretName1 = "turret_x"
turretName2 = "turret_y"

[CraftClass]
rangeScan = 300.0f
periodScan = 4.0f
velocJam = 0.0f
engageRange = 175

braccelFactor = 0.01
velFactor = 0.4
steerFactor = 1.2
omegaFactor = 0.2
strafeFactor = 0.1

selectWaitMsg = "ivatank04.wav"
selectAttackMsg = "ivatank01.wav"
selectFollowMsg = "ivatank08.wav"
selectGoMsg = "ivatank02.wav"
selectOtherMsg = "ivatank04.wav"

goMsg = "ivatank05.wav"
attackMsg = "ivatank06.wav"
followMeMsg = "ivatank08.wav"
followMsg = "ivatank08.wav"
repairMsg = "ivatank09.wav"
reloadMsg = "ivatank09.wav"
rescueMsg = "ivatank10.wav"
recycleMsg = "ivatank11.wav"
otherMsg = "ivatank04.wav" 
holdMsg = "ivatank12.wav"

user1Msg = ""  
killedMsg = "ivatank07.wav"
diedMsg = ""

[TrackedVehicleClass]
TREAD_STATIC_FRICTION = 1.5
omegaSpin = 4.0
velocForward = 15.0
velocReverse = 5.0
accelThrust = 10.0

engineSound = "iatank01.wav"
treadSound = "iatank02.wav"


[AssaultTankClass]
yawRate = 4.0
pitchMin = -0.1
pitchMax = 0.5

recoilName1 = "recoil_1"
laserName1 = "recoil_1"


