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9.08051e+006
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1.10126e-007
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undefaicmd =
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what = 00000000
who [1] =
0
where = 00000000
param [1] =
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aiProcess [1] =
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independence [1] =

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9.08051e+006
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1.10126e-007
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0
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isSeen [1] =
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groupNumber [1] =
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undefaicmd =
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what = 00000000
who [1] =
0
where = 00000000
param [1] =
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aiProcess [1] =
false
independence [1] =

[GameObject]
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team [1] =
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1
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1
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130
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euler =
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164168
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1e+030
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9.08051e+006
 k_i [1] =
1.10126e-007
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0
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 omega [1] =
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0
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saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
5f
team [1] =
0
label = unnamed_despool_b
isUser [1] =
false
objAddr = 0F324090
transform [1] =
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0
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0
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1
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0
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0
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0
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1
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-192
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129.8
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euler =
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164168
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1e+030
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9.08051e+006
 k_i [1] =
1.10126e-007
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
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0
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0
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saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
60
team [1] =
0
label = unnamed_despool_b
isUser [1] =
false
objAddr = 0F324820
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0
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0
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0
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1
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0
  front.x [1] =
0
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0
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1
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1088
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145
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euler =
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164168
 mass_inv [1] =
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 v_mag [1] =
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 v_mag_inv [1] =
1e+030
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9.08051e+006
 k_i [1] =
1.10126e-007
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
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0
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0
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saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
61
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3005B0
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0
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1
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0
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0
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0
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1
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-2429.12
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129.769
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1124.3
illumination [1] =
1
euler =
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 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
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8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
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0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
62
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F324FA0
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0
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1
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0
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0
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0
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1
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-2523.28
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128.625
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1170.52
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1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
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8.5428
 k_i [1] =
0.117058
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
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0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
63
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F327AA0
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0
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0
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0
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1
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-2522.07
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130
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1025.9
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
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0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
64
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3280A0
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0
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0
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1
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0
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0
  front.y [1] =
0
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1
  posit.x [1] =
-2578.12
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130
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999.127
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
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8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
65
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3286E0
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0
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0
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0
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1
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0
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0
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0
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1
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-2408.24
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130.32
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1064.13
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
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8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
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0
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0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
66
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F328CE0
transform [1] =
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0
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0
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0
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1
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0
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0
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0
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1
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-2406.76
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129.762
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1135.66
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
67
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3292F0
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
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1
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-3545.57
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130.05
  posit.z [1] =
-552.022
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
68
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3298F0
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
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1
  posit.x [1] =
-3450.83
  posit.y [1] =
130
  posit.z [1] =
-529.207
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
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0
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0
name = Scrap
saveFlags [1] =
l
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65535
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65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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team [1] =
0
label = unnamed_npscrx
isUser [1] =
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130
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illumination [1] =
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0.0277912
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0
 v_mag_inv [1] =
1e+030
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8.5428
 k_i [1] =
0.117058
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0
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0
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0
 omega [1] =
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0
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0
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0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
6a
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32A510
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0
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0
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0
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1
  posit.x [1] =
-3585.88
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130
  posit.z [1] =
-391.443
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
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0
 v_mag_inv [1] =
1e+030
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8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
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0
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0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
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team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32B030
transform [1] =
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
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1
  posit.x [1] =
-3431.28
  posit.y [1] =
130
  posit.z [1] =
-357.517
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
6c
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32B630
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
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0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-3643.63
  posit.y [1] =
130
  posit.z [1] =
-482.317
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
6d
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32BC40
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
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0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2050.94
  posit.y [1] =
130
  posit.z [1] =
-757.138
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
6e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32C250
transform [1] =
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1
  right.y [1] =
0
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0
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0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2083.27
  posit.y [1] =
130
  posit.z [1] =
-703.216
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
6f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32C860
transform [1] =
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1
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0
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0
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0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2166.38
  posit.y [1] =
130
  posit.z [1] =
-685.927
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
70
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32CF10
transform [1] =
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1
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0
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0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-668.186
  posit.y [1] =
130
  posit.z [1] =
-2376.34
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
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0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
71
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32D4F0
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-741.152
  posit.y [1] =
130
  posit.z [1] =
-2453.57
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
72
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32DAF0
transform [1] =
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1
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0
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0
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0
  up.y [1] =
1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-768.271
  posit.y [1] =
130.01
  posit.z [1] =
-2362.19
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
73
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32E100
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-577.024
  posit.y [1] =
130
  posit.z [1] =
-2354.92
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
74
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32E710
transform [1] =
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1
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0
  right.z [1] =
0
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0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-656.888
  posit.y [1] =
130
  posit.z [1] =
-2265.87
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
75
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32ED20
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-779.223
  posit.y [1] =
130.421
  posit.z [1] =
-2351.53
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
76
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F32F330
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-204.111
  posit.y [1] =
129.682
  posit.z [1] =
-558.062
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
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who [1] =
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aiProcess [1] =
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independence [1] =

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8.5428
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0.117058
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saveFlags [1] =
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isVisible [1] =
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EffectsMask [1] =
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isSeen [1] =
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groupNumber [1] =
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undefaicmd =
priority [1] =
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what = 00000000
who [1] =
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where = 00000000
param [1] =
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aiProcess [1] =
false
independence [1] =

[GameObject]
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team [1] =
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-241.454
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129.755
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-547.023
illumination [1] =
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euler =
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35.9827
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0.0277912
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8.5428
 k_i [1] =
0.117058
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0
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0
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name = Scrap
saveFlags [1] =
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isVisible [1] =
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EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
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aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
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team [1] =
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label = unnamed_npscrx
isUser [1] =
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objAddr = 0F330560
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0
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0
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1
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-92.2347
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129.873
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-551.932
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
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0
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1e+030
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8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
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team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F330B70
transform [1] =
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-155.727
  posit.y [1] =
129.975
  posit.z [1] =
-627.59
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
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0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
7b
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F331180
transform [1] =
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-204.5
  posit.y [1] =
130
  posit.z [1] =
-690.267
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
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0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
7c
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F331790
transform [1] =
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1092.39
  posit.y [1] =
145
  posit.z [1] =
-973.297
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
7d
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F331DA0
transform [1] =
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1044.12
  posit.y [1] =
145
  posit.z [1] =
-1026.26
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
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0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
7e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3323B0
transform [1] =
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1040.08
  posit.y [1] =
144.268
  posit.z [1] =
-912.943
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
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8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
7f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3329C0
transform [1] =
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
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1
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1163.2
  posit.y [1] =
146.315
  posit.z [1] =
-912.586
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
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8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
80
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F332FD0
transform [1] =
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1162.99
  posit.y [1] =
145.343
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-970.881
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
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8.5428
 k_i [1] =
0.117058
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
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0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
81
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3335E0
transform [1] =
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1
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0
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0
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0
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1
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1133.81
  posit.y [1] =
145.541
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-1073.61
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
82
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F333BF0
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1628.16
  posit.y [1] =
145
  posit.z [1] =
-1533.05
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
83
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F334200
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1531.92
  posit.y [1] =
145
  posit.z [1] =
-1561.46
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
84
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F334810
transform [1] =
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1
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0
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0
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0
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1
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0
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1514.64
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145
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8.5428
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isSeen [1] =
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groupNumber [1] =
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undefaicmd =
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what = 00000000
who [1] =
0
where = 00000000
param [1] =
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aiProcess [1] =
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independence [1] =

[GameObject]
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team [1] =
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1652.07
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illumination [1] =
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euler =
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35.9827
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0.0277912
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8.5428
 k_i [1] =
0.117058
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saveFlags [1] =
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isVisible [1] =
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EffectsMask [1] =
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isSeen [1] =
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groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
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aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
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team [1] =
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label = unnamed_npscrx
isUser [1] =
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objAddr = 0F335430
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0
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1
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1692.41
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145.374
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illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
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8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
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0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
87
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F335A40
transform [1] =
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
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1
  posit.x [1] =
1580.34
  posit.y [1] =
145.347
  posit.z [1] =
-1398.75
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
88
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F336050
transform [1] =
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1
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0
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0
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0
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1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1485.59
  posit.y [1] =
151.083
  posit.z [1] =
-2567.25
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
89
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F336660
transform [1] =
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1
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0
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0
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0
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1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1421.81
  posit.y [1] =
148.928
  posit.z [1] =
-2557.79
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
8a
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F336C70
transform [1] =
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1
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0
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0
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0
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1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1550.73
  posit.y [1] =
145.44
  posit.z [1] =
-2511.82
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
8b
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F337280
transform [1] =
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1
  right.y [1] =
0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1531.51
  posit.y [1] =
145
  posit.z [1] =
-2421.11
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
8c
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F337890
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
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1
  posit.x [1] =
1421.35
  posit.y [1] =
145
  posit.z [1] =
-2407.51
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
8d
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F337EA0
transform [1] =
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
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1
  posit.x [1] =
1399.53
  posit.y [1] =
146.075
  posit.z [1] =
-2512.71
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
8e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3384B0
transform [1] =
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
826.233
  posit.y [1] =
145
  posit.z [1] =
-2267.82
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
8f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F338AC0
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
728.276
  posit.y [1] =
144.846
  posit.z [1] =
-2298.14
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
90
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3390D0
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
789.839
  posit.y [1] =
145
  posit.z [1] =
-2200.64
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
91
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3396E0
transform [1] =
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1
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0
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0
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0
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1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
893.42
  posit.y [1] =
145
  posit.z [1] =
-2129.88
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
2
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

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team [1] =
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902.812
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saveFlags [1] =
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isSeen [1] =
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undefaicmd =
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what = 00000000
who [1] =
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where = 00000000
param [1] =
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aiProcess [1] =
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independence [1] =

[GameObject]
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team [1] =
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label = unnamed_npscrx
isUser [1] =
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objAddr = 0F33A300
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873.398
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145
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illumination [1] =
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euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
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 v_mag_inv [1] =
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8.5428
 k_i [1] =
0.117058
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0
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saveFlags [1] =
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isVisible [1] =
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EffectsMask [1] =
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isSeen [1] =
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groupNumber [1] =
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undefaicmd =
priority [1] =
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what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
94
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33ACD0
transform [1] =
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1
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129.631
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illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
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8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
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0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
95
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33B2E0
transform [1] =
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1078.15
  posit.y [1] =
130
  posit.z [1] =
-264.264
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
96
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33B8F0
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1142.7
  posit.y [1] =
129.934
  posit.z [1] =
-189.634
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
97
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33BF00
transform [1] =
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1
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0
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0
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0
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1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1069.06
  posit.y [1] =
129.165
  posit.z [1] =
-134.764
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
98
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33C550
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1632.95
  posit.y [1] =
130
  posit.z [1] =
-2210.45
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
99
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33CB50
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
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0
  front.z [1] =
1
  posit.x [1] =
-1643.37
  posit.y [1] =
129.99
  posit.z [1] =
-2273.07
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
9a
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33D160
transform [1] =
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0
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0
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0
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1
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0
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0
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0
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1
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-1561.33
  posit.y [1] =
130
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-2210.45
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
9b
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33D770
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1773.96
  posit.y [1] =
130
  posit.z [1] =
-1909.8
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
9c
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33DD80
transform [1] =
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1
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0
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0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
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1
  posit.x [1] =
-1704.59
  posit.y [1] =
130
  posit.z [1] =
-1896.75
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
9d
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33E390
transform [1] =
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1
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0
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0
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0
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1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1734.27
  posit.y [1] =
130
  posit.z [1] =
-1802.4
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
9e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33E9A0
transform [1] =
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1
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0
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0
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0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2638
  posit.y [1] =
130
  posit.z [1] =
-1884.36
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
9f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33EFB0
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2693.28
  posit.y [1] =
130.226
  posit.z [1] =
-1803.85
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
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0
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0
 Accel [1] =
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0
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0
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0
name = Scrap
saveFlags [1] =
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isVisible [1] =
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EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
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team [1] =
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label = unnamed_npscrx
isUser [1] =
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objAddr = 0F33F5C0
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1
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-2577.78
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130
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-1839.34
illumination [1] =
1
euler =
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35.9827
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0.0277912
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0
 v_mag_inv [1] =
1e+030
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8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
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0
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0
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0
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0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
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seqno [1] =
a1
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F33FBD0
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0
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1
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0
  front.x [1] =
0
  front.y [1] =
0
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1
  posit.x [1] =
-1867.84
  posit.y [1] =
130
  posit.z [1] =
-978.716
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
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8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
a2
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3401E0
transform [1] =
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1
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0
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0
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0
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1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1915.08
  posit.y [1] =
130
  posit.z [1] =
-903.401
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
a3
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3407F0
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1797.63
  posit.y [1] =
130
  posit.z [1] =
-850.289
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
a4
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F340E00
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2753.81
  posit.y [1] =
130.017
  posit.z [1] =
-776.463
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
a5
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F341410
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2842.85
  posit.y [1] =
130
  posit.z [1] =
-686.258
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
a6
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F341A20
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2707.6
  posit.y [1] =
130
  posit.z [1] =
-619.057
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
a7
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F342030
transform [1] =
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1
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0
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0
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0
  up.y [1] =
1
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0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2695.98
  posit.y [1] =
130
  posit.z [1] =
-705.616
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
a8
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F342640
transform [1] =
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1
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0
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0
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0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-3543.89
  posit.y [1] =
130
  posit.z [1] =
-494.337
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
a9
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F342C50
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-3635.58
  posit.y [1] =
130
  posit.z [1] =
-478.732
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
aa
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F343260
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2270.91
  posit.y [1] =
130.646
  posit.z [1] =
776.207
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
ab
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F343870
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2325.64
  posit.y [1] =
130
  posit.z [1] =
846.885
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
ac
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F343E80
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2180.6
  posit.y [1] =
131.359
  posit.z [1] =
828.393
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
ad
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F344490
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1860.44
  posit.y [1] =
130
  posit.z [1] =
510.829
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
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0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
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undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
ae
team [1] =
0
label = unnamed_npscrx
isUser [1] =
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objAddr = 0F344AA0
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0
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1
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-1808.42
  posit.y [1] =
129.973
  posit.z [1] =
516.274
illumination [1] =
1
euler =
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35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
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0
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0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
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0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
af
team [1] =
0
label = unnamed_npscrx
isUser [1] =
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objAddr = 0F3450B0
transform [1] =
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1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1855.21
  posit.y [1] =
130
  posit.z [1] =
611.842
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
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team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F3457C0
transform [1] =
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1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2492.17
  posit.y [1] =
129.33
  posit.z [1] =
1136.44
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = npscrx
seqno [1] =
b1
team [1] =
0
label = unnamed_npscrx
isUser [1] =
false
objAddr = 0F346080
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1056.04
  posit.y [1] =
129.759
  posit.z [1] =
-230.301
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Scrap
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = ROCKS1b_b
seqno [1] =
b2
team [1] =
0
label = unnamed_ROCKS1b_b
isUser [1] =
false
objAddr = 0FC67680
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2989.59
  posit.y [1] =
130
  posit.z [1] =
-57.9466
saveClass = 
illumination [1] =
1
euler =
 mass [1] =
1.4758e+006
 mass_inv [1] =
6.77599e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.7218e+008
 k_i [1] =
3.67405e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Bute
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = ROCKS1b_b
seqno [1] =
b3
team [1] =
0
label = unnamed_ROCKS1b_b
isUser [1] =
false
objAddr = 0FC67C60
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1197.59
  posit.y [1] =
130
  posit.z [1] =
-441.947
saveClass = 
illumination [1] =
1
euler =
 mass [1] =
1.4758e+006
 mass_inv [1] =
6.77599e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.7218e+008
 k_i [1] =
3.67405e-009
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Bute
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = ROCKS1b_b
seqno [1] =
b4
team [1] =
0
label = unnamed_ROCKS1b_b
isUser [1] =
false
objAddr = 0FC48600
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-2349.59
  posit.y [1] =
130
  posit.z [1] =
-1721.95
saveClass = 
illumination [1] =
1
euler =
 mass [1] =
1.4758e+006
 mass_inv [1] =
6.77599e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.7218e+008
 k_i [1] =
3.67405e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Bute
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

[GameObject]
objClass = ROCKS1b_b
seqno [1] =
b5
team [1] =
0
label = unnamed_ROCKS1b_b
isUser [1] =
false
objAddr = 0FC48BD0
transform [1] =
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1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1362.41
  posit.y [1] =
145
  posit.z [1] =
-1977.95
saveClass = 
illumination [1] =
1
euler =
 mass [1] =
1.4758e+006
 mass_inv [1] =
6.77599e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.7218e+008
 k_i [1] =
3.67405e-009
 v [1] =
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0
  y [1] =
0
  z [1] =
0
 omega [1] =
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0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
name = Bute
saveFlags [1] =
l
isVisible [1] =
65535
EffectsMask [1] =
65535
isSeen [1] =
0
groupNumber [1] =
-1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
independence [1] =

groupTargets =  
dllName = Epic.dll
[AiMission]
[AOIs]
size [1] =
0
[AiPaths]
count [1] =
8
name = AiPath
sObject = 0FC98F40
size [1] =
4
label = Recy
pointCount [1] =
1
points [1] =
  x [1] =
1336.23
  z [1] =
-1988.2
pathType = 00000000
name = AiPath
sObject = 0FC98F5C
size [1] =
7
label = Enemy_3
pointCount [1] =
1
points [1] =
  x [1] =
-2371.21
  z [1] =
-1735.23
pathType = 00000000
name = AiPath
sObject = 0FC98F78
size [1] =
7
label = Enemy_2
pointCount [1] =
1
points [1] =
  x [1] =
-1211.76
  z [1] =
-450.698
pathType = 00000000
name = AiPath
sObject = 0FC98F94
size [1] =
7
label = Enemy_1
pointCount [1] =
1
points [1] =
  x [1] =
-3007.86
  z [1] =
-75.4562
pathType = 00000000
name = AiPath
sObject = 0FC98FB0
size [1] =
6
label = Stage1
pointCount [1] =
1
points [1] =
  x [1] =
211.672
  z [1] =
-1435.89
pathType = 00000000
name = AiPath
sObject = 0FC98FCC
size [1] =
6
label = Stage2
pointCount [1] =
1
points [1] =
  x [1] =
1664.06
  z [1] =
-449.699
pathType = 00000000
name = AiPath
sObject = 0FC98FE8
size [1] =
6
label = Stage3
pointCount [1] =
1
points [1] =
  x [1] =
408.911
  z [1] =
-2924.15
pathType = 00000000
name = AiPath
sObject = 0FC99004
size [1] =
9
label = edge_path
pointCount [1] =
2
points [2] =
  x [1] =
2474.54
  z [1] =
-3200.28
  x [1] =
-4098.88
  z [1] =
1594.41
pathType = 00000000
hasEntered [1] =
false
ownerObj [1] =
0
ownerObj [1] =
0
ownerObj [1] =
0
PadData =  
PadData2 =  
