[OrdnanceClass]
classLabel = "snipershell"

shotGeometry = NULL

xplGround = "xbulgnd"
xplVehicle = "xbulcar"
xplBuilding = "xbulbld"

ammoCost = 100
lifeSpan = 300e-6 // 300m
shotSpeed = 1e6

damageValue(N) = 100
damageValue(L) = 50
damageValue(H) = 0

damageValue(S) = 50
damageValue(D) = 0
damageValue(A) = 100

[SniperShellClass]
killRadius = 0.5
killLength = 15.0
