[WeaponClass]
classLabel = "dispenser"
wpnName = "Nuke Detonation"
fireSound = "satch01.wav"
wpnReticle = "gmortar"
wpnLadder = "gmortar.L0"
wpnCategory = "MORT"
localAmmo = 1

[DispenserClass]
shotDelay = 10.0
objectClass = "nuke_c"
