version [1] =
1141
saveType [1] =
0
binarySave [1] =
false
msn_filename = m1CR.bzn
seq_count [1] =
13282
saveType [1] =
0
TerrainName = m1CR
size [1] =
42
[GameObject]
config = ivtank
seqno [1] =
33d9
team [1] =
1
label = unnamed_ivtank
isUser [1] =
1
objAddr = 0891C790
transform [1] =
  right.x [1] =
-0.100816
  right.y [1] =
0.000751802
  right.z [1] =
-0.994905
  up.x [1] =
0.0380673
  up.y [1] =
0.999271
  up.z [1] =
-0.0031023
  front.x [1] =
0.994177
  front.y [1] =
-0.0381861
  front.z [1] =
-0.100771
  posit.x [1] =
-877.121
  posit.y [1] =
100.983
  posit.z [1] =
-733.079
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
0.00208567
 v_mag_inv [1] =
479.462
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
-2.37787e-005
  y [1] =
-0.00208554
  z [1] =
1.88115e-006
 omega [1] =
  x [1] =
0.01338
  y [1] =
0.0426826
  z [1] =
0.0024453
 Accel [1] =
  x [1] =
-0.000239154
  y [1] =
-0.0147763
  z [1] =
1.89334e-005
seqNo [1] =
33d9
name = Sabre
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = error
perceivedTeam [1] =
1
[GameObject]
config = pbwseg03
seqno [1] =
3395
team [1] =
0
label = unnamed_pbwseg03
isUser [1] =
0
objAddr = 08ADFAB8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-368.099
  posit.y [1] =
100
  posit.z [1] =
-402.711
illumination [1] =
1
euler =
 mass [1] =
289129
 mass_inv [1] =
3.45866e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.84914e+007
 k_i [1] =
5.40791e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3395
name = Debris
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
5000
maxHealth [1] =
5000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = pbwseg03
seqno [1] =
3396
team [1] =
0
label = unnamed_pbwseg03
isUser [1] =
0
objAddr = 08AE0088
transform [1] =
  right.x [1] =
-0.963965
  right.y [1] =
0
  right.z [1] =
-0.266031
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0.26603
  front.y [1] =
0
  front.z [1] =
-0.963964
  posit.x [1] =
-621.885
  posit.y [1] =
100
  posit.z [1] =
-465.262
illumination [1] =
1
euler =
 mass [1] =
289129
 mass_inv [1] =
3.45866e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.84914e+007
 k_i [1] =
5.40791e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3396
name = Debris
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
5000
maxHealth [1] =
5000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = petank
seqno [1] =
3397
team [1] =
0
label = unnamed_petank
isUser [1] =
0
objAddr = 08B9C940
transform [1] =
  right.x [1] =
0.547361
  right.y [1] =
0
  right.z [1] =
-0.836897
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0.836897
  front.y [1] =
-0
  front.z [1] =
0.547361
  posit.x [1] =
-599.297
  posit.y [1] =
100.239
  posit.z [1] =
-486.343
illumination [1] =
1
euler =
 mass [1] =
27977.5
 mass_inv [1] =
3.5743e-005
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
510393
 k_i [1] =
1.95928e-006
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3397
name = tank
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
5000
maxHealth [1] =
5000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = peapc
seqno [1] =
3399
team [1] =
0
label = unnamed_peapc
isUser [1] =
0
objAddr = 08C1D810
transform [1] =
  right.x [1] =
-0.755081
  right.y [1] =
0
  right.z [1] =
0.655632
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
-0.655632
  front.y [1] =
0
  front.z [1] =
-0.755081
  posit.x [1] =
-418.142
  posit.y [1] =
100
  posit.z [1] =
-412.674
illumination [1] =
1
euler =
 mass [1] =
430700
 mass_inv [1] =
2.3218e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
5.10028e+007
 k_i [1] =
1.96068e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3399
name = APC
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
5000
maxHealth [1] =
5000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ivdrop
seqno [1] =
339a
team [1] =
0
label = drop2
isUser [1] =
0
objAddr = 08DA9390
transform [1] =
  right.x [1] =
0.722072
  right.y [1] =
-0
  right.z [1] =
0.691818
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
-0.691818
  front.y [1] =
0
  front.z [1] =
0.722072
  posit.x [1] =
561.691
  posit.y [1] =
100
  posit.z [1] =
-693.131
illumination [1] =
1
euler =
 mass [1] =
1.7726e+007
 mass_inv [1] =
5.64144e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.77957e+010
 k_i [1] =
5.61933e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
339a
name = Condor
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = pspwn_1
seqno [1] =
33ab
team [1] =
0
label = benedictmarker
isUser [1] =
0
objAddr = 08C7D870
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
362.848
  posit.y [1] =
100
  posit.z [1] =
-538.809
name = Spawn
[GameObject]
config = pspwn_1
seqno [1] =
33ad
team [1] =
0
label = dropmarker
isUser [1] =
0
objAddr = 08C79008
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
495.201
  posit.y [1] =
100
  posit.z [1] =
535.245
name = Spawn
[GameObject]
config = ivdrop
seqno [1] =
33ae
team [1] =
1
label = dropship
isUser [1] =
0
objAddr = 08C79450
transform [1] =
  right.x [1] =
-0.782442
  right.y [1] =
0
  right.z [1] =
0.622724
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.62272
  front.y [1] =
0
  front.z [1] =
-0.782437
  posit.x [1] =
518.695
  posit.y [1] =
100
  posit.z [1] =
562.922
illumination [1] =
1
euler =
 mass [1] =
1.7726e+007
 mass_inv [1] =
5.64144e-008
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.77957e+010
 k_i [1] =
5.61933e-011
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33ae
name = Condor
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
1
[GameObject]
config = ivstas
seqno [1] =
33b0
team [1] =
2
label = pilot_rescue
isUser [1] =
0
objAddr = 08C8E618
transform [1] =
  right.x [1] =
0.568846
  right.y [1] =
0
  right.z [1] =
0.822444
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.822439
  front.y [1] =
0
  front.z [1] =
0.568843
  posit.x [1] =
157.774
  posit.y [1] =
100.912
  posit.z [1] =
-863.79
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
16848.3
 mass_inv [1] =
5.93533e-005
 v_mag [1] =
3.82002e-006
 v_mag_inv [1] =
261778
 I [1] =
224768
 k_i [1] =
4.44903e-006
 v [1] =
  x [1] =
0
  y [1] =
-3.82002e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33b0
name = Interceptor
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
4
groupNumber [1] =
7
healthRatio [1] =
1
curHealth [1] =
4500
maxHealth [1] =
4500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2000
maxAmmo [1] =
2000
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
2
[GameObject]
config = ivturr
seqno [1] =
33b1
team [1] =
2
label = turret1
isUser [1] =
0
objAddr = 08F65E90
transform [1] =
  right.x [1] =
0.992514
  right.y [1] =
-0.00457682
  right.z [1] =
-0.122047
  up.x [1] =
4.36228e-008
  up.y [1] =
0.999292
  up.z [1] =
-0.0374735
  front.x [1] =
0.122132
  front.y [1] =
0.0371929
  front.z [1] =
0.991811
  posit.x [1] =
154.568
  posit.y [1] =
100.031
  posit.z [1] =
-847.063
turretAligned [1] =
false
state = 02000000
deployTimer [1] =
-0.0999946
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
7087.13
 mass_inv [1] =
0.000141101
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
52933
 k_i [1] =
1.88918e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33b1
name = Turret
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
4
groupNumber [1] =
8
healthRatio [1] =
1
curHealth [1] =
2500
maxHealth [1] =
2500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
3000
maxAmmo [1] =
3000
addAmmo [1] =
4
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
2
[GameObject]
config = ivturr
seqno [1] =
33b4
team [1] =
2
label = turret2
isUser [1] =
0
objAddr = 08F5E938
transform [1] =
  right.x [1] =
0.11191
  right.y [1] =
-0
  right.z [1] =
0.993718
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.993713
  front.y [1] =
0
  front.z [1] =
0.111909
  posit.x [1] =
140.957
  posit.y [1] =
99.959
  posit.z [1] =
-872.436
turretAligned [1] =
false
state = 02000000
deployTimer [1] =
-0.0999946
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
7087.13
 mass_inv [1] =
0.000141101
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
52933
 k_i [1] =
1.88918e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33b4
name = Turret
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
4
groupNumber [1] =
8
healthRatio [1] =
1
curHealth [1] =
2500
maxHealth [1] =
2500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
3000
maxAmmo [1] =
3000
addAmmo [1] =
4
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
2
[GameObject]
config = ice2
seqno [1] =
33b7
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 08F71008
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-862.71
  posit.y [1] =
100.515
  posit.z [1] =
-767.674
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33b7
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33b8
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 08F6D720
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-684.075
  posit.y [1] =
98.8103
  posit.z [1] =
-914.178
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33b8
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33b9
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 08F6DCB0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-484.776
  posit.y [1] =
102.314
  posit.z [1] =
-825.241
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33b9
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33ba
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 08F6E500
transform [1] =
  right.x [1] =
-0.31558
  right.y [1] =
0
  right.z [1] =
-0.948899
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0.948899
  front.y [1] =
0
  front.z [1] =
-0.31558
  posit.x [1] =
-469.266
  posit.y [1] =
98.7935
  posit.z [1] =
-789.837
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33ba
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33bb
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 08F7D050
transform [1] =
  right.x [1] =
-0.410629
  right.y [1] =
0
  right.z [1] =
0.911803
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
-0.911803
  front.y [1] =
0
  front.z [1] =
-0.410629
  posit.x [1] =
-497.554
  posit.y [1] =
96.7748
  posit.z [1] =
-778.526
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33bb
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33bc
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 08F7D498
transform [1] =
  right.x [1] =
-0.842236
  right.y [1] =
0
  right.z [1] =
-0.539109
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0.539109
  front.y [1] =
0
  front.z [1] =
-0.842236
  posit.x [1] =
-464.612
  posit.y [1] =
98.1472
  posit.z [1] =
-752.75
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33bc
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33bd
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 08F7DBE0
transform [1] =
  right.x [1] =
0.083035
  right.y [1] =
0
  right.z [1] =
-0.996547
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0.996547
  front.y [1] =
-0
  front.z [1] =
0.083035
  posit.x [1] =
-495.524
  posit.y [1] =
102.768
  posit.z [1] =
-757.007
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33bd
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33be
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 08F7E170
transform [1] =
  right.x [1] =
0.998446
  right.y [1] =
-0
  right.z [1] =
0.0557283
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
-0.0557283
  front.y [1] =
0
  front.z [1] =
0.998446
  posit.x [1] =
-459.014
  posit.y [1] =
100.201
  posit.z [1] =
-721.444
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33be
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33bf
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 08F7E730
transform [1] =
  right.x [1] =
0.998446
  right.y [1] =
-0
  right.z [1] =
0.0557283
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
-0.0557283
  front.y [1] =
0
  front.z [1] =
0.998446
  posit.x [1] =
-510.509
  posit.y [1] =
99.5549
  posit.z [1] =
-722.347
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33bf
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice3
seqno [1] =
33c0
team [1] =
0
label = unnamed_ice3
isUser [1] =
0
objAddr = 08FFC7C8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
858.766
  posit.y [1] =
100
  posit.z [1] =
-82.1328
illumination [1] =
1
euler =
 mass [1] =
3.71464e+008
 mass_inv [1] =
2.69205e-009
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.82248e+012
 k_i [1] =
3.54298e-013
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33c0
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice3
seqno [1] =
33c1
team [1] =
0
label = unnamed_ice3
isUser [1] =
0
objAddr = 08FDF228
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
-496.081
  posit.y [1] =
100
  posit.z [1] =
-108.522
illumination [1] =
1
euler =
 mass [1] =
3.71464e+008
 mass_inv [1] =
2.69205e-009
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.82248e+012
 k_i [1] =
3.54298e-013
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33c1
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice3
seqno [1] =
33c2
team [1] =
0
label = unnamed_ice3
isUser [1] =
0
objAddr = 08FDF8E8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
722.522
  posit.y [1] =
100
  posit.z [1] =
-746.538
illumination [1] =
1
euler =
 mass [1] =
3.71464e+008
 mass_inv [1] =
2.69205e-009
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.82248e+012
 k_i [1] =
3.54298e-013
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33c2
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice1
seqno [1] =
33c3
team [1] =
0
label = unnamed_ice1
isUser [1] =
0
objAddr = 09045008
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
461.897
  posit.y [1] =
119.538
  posit.z [1] =
40.6176
illumination [1] =
1
euler =
 mass [1] =
4.37246e+006
 mass_inv [1] =
2.28704e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.6542e+009
 k_i [1] =
6.04522e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33c3
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice1
seqno [1] =
33c4
team [1] =
0
label = unnamed_ice1
isUser [1] =
0
objAddr = 09004048
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
498.686
  posit.y [1] =
118.919
  posit.z [1] =
-14.6361
illumination [1] =
1
euler =
 mass [1] =
4.37246e+006
 mass_inv [1] =
2.28704e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.6542e+009
 k_i [1] =
6.04522e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33c4
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33c5
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 090045F0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
430.961
  posit.y [1] =
117.386
  posit.z [1] =
-19.0296
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33c5
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33c6
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 09004B98
transform [1] =
  right.x [1] =
-0.498799
  right.y [1] =
0
  right.z [1] =
0.866718
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.866713
  front.y [1] =
0
  front.z [1] =
-0.498796
  posit.x [1] =
462.96
  posit.y [1] =
119.6
  posit.z [1] =
-17.2542
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33c6
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33c7
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 09005208
transform [1] =
  right.x [1] =
0.469554
  right.y [1] =
0
  right.z [1] =
-0.882904
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0.882899
  front.y [1] =
-0
  front.z [1] =
0.469551
  posit.x [1] =
494.647
  posit.y [1] =
119.386
  posit.z [1] =
60.105
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33c7
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33c8
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 090057C8
transform [1] =
  right.x [1] =
0.949562
  right.y [1] =
-0
  right.z [1] =
0.31358
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.313578
  front.y [1] =
0
  front.z [1] =
0.949556
  posit.x [1] =
411.858
  posit.y [1] =
119.54
  posit.z [1] =
21.0503
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33c8
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33c9
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 09005D88
transform [1] =
  right.x [1] =
0.949562
  right.y [1] =
-0
  right.z [1] =
0.31358
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.313578
  front.y [1] =
0
  front.z [1] =
0.949556
  posit.x [1] =
399.397
  posit.y [1] =
100.02
  posit.z [1] =
-54.4178
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33c9
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33ca
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 09006338
transform [1] =
  right.x [1] =
0.553096
  right.y [1] =
0
  right.z [1] =
-0.833118
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0.833113
  front.y [1] =
-0
  front.z [1] =
0.553093
  posit.x [1] =
443.294
  posit.y [1] =
115.905
  posit.z [1] =
68.1096
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33ca
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33cb
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 090068E8
transform [1] =
  right.x [1] =
0.553096
  right.y [1] =
0
  right.z [1] =
-0.833118
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0.833113
  front.y [1] =
-0
  front.z [1] =
0.553093
  posit.x [1] =
812.911
  posit.y [1] =
100
  posit.z [1] =
590.016
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33cb
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33cc
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 09006E78
transform [1] =
  right.x [1] =
0.175396
  right.y [1] =
-0
  right.z [1] =
0.984498
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.984492
  front.y [1] =
0
  front.z [1] =
0.175395
  posit.x [1] =
783.237
  posit.y [1] =
101.865
  posit.z [1] =
629.067
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33cc
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33cd
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 09007420
transform [1] =
  right.x [1] =
0.175396
  right.y [1] =
-0
  right.z [1] =
0.984498
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.984492
  front.y [1] =
0
  front.z [1] =
0.175395
  posit.x [1] =
790.356
  posit.y [1] =
100
  posit.z [1] =
595.013
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33cd
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33ce
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 090079E0
transform [1] =
  right.x [1] =
0.175396
  right.y [1] =
-0
  right.z [1] =
0.984498
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.984492
  front.y [1] =
0
  front.z [1] =
0.175395
  posit.x [1] =
-333.327
  posit.y [1] =
100
  posit.z [1] =
612.385
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33ce
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33cf
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 09007F88
transform [1] =
  right.x [1] =
-0.99661
  right.y [1] =
0
  right.z [1] =
0.0822765
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.082276
  front.y [1] =
0
  front.z [1] =
-0.996604
  posit.x [1] =
-368.639
  posit.y [1] =
100
  posit.z [1] =
611.063
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33cf
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33d0
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 09008790
transform [1] =
  right.x [1] =
-0.99661
  right.y [1] =
0
  right.z [1] =
0.0822765
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.082276
  front.y [1] =
0
  front.z [1] =
-0.996604
  posit.x [1] =
-441.521
  posit.y [1] =
100
  posit.z [1] =
597.822
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33d0
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33d1
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 09008D50
transform [1] =
  right.x [1] =
-0.276738
  right.y [1] =
0
  right.z [1] =
-0.960945
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0.96094
  front.y [1] =
0
  front.z [1] =
-0.276736
  posit.x [1] =
84.8181
  posit.y [1] =
100
  posit.z [1] =
-1013.71
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33d1
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
4
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice2
seqno [1] =
33d2
team [1] =
0
label = unnamed_ice2
isUser [1] =
0
objAddr = 090092F8
transform [1] =
  right.x [1] =
0.940431
  right.y [1] =
0
  right.z [1] =
-0.339985
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0.339983
  front.y [1] =
-0
  front.z [1] =
0.940425
  posit.x [1] =
36.7446
  posit.y [1] =
100
  posit.z [1] =
-1002.72
illumination [1] =
1
euler =
 mass [1] =
687413
 mass_inv [1] =
1.45473e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
7.70263e+007
 k_i [1] =
1.29826e-008
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33d2
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
4
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice1
seqno [1] =
33d3
team [1] =
0
label = unnamed_ice1
isUser [1] =
0
objAddr = 09009A40
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
83.8273
  posit.y [1] =
100
  posit.z [1] =
-974.448
illumination [1] =
1
euler =
 mass [1] =
4.37246e+006
 mass_inv [1] =
2.28704e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.6542e+009
 k_i [1] =
6.04522e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33d3
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
4
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ice1
seqno [1] =
33d4
team [1] =
0
label = unnamed_ice1
isUser [1] =
0
objAddr = 09035008
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
45.4649
  posit.y [1] =
100
  posit.z [1] =
-941.623
illumination [1] =
1
euler =
 mass [1] =
4.37246e+006
 mass_inv [1] =
2.28704e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.6542e+009
 k_i [1] =
6.04522e-010
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
33d4
name = Crystal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
4
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
10000
maxHealth [1] =
10000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
dllName = m1CR.dll
[AiMission]
[AOIs]
size [1] =
2
[AOI]
path = 05894EB0
team [1] =
2
interesting [1] =
false
inside [1] =
true
value [1] =
0
force [1] =
0
[AOI]
path = 05894ED0
team [1] =
2
interesting [1] =
false
inside [1] =
true
value [1] =
0
force [1] =
0
[AiPaths]
count [1] =
55
name = AiPath
sObject = 05894A70
size [1] =
9
label = edge_path
pointCount [1] =
2
points [2] =
  x [1] =
-1024
  z [1] =
1024
  x [1] =
1024
  z [1] =
-1020.49
pathType = 00000000
name = AiPath
sObject = 05894A90
size [1] =
7
label = escort1
pointCount [1] =
1
points [1] =
  x [1] =
-883.281
  z [1] =
-706.469
pathType = 00000000
name = AiPath
sObject = 05894AB0
size [1] =
7
label = escort2
pointCount [1] =
1
points [1] =
  x [1] =
-881.406
  z [1] =
-746.781
pathType = 00000000
name = AiPath
sObject = 05894AD0
size [1] =
7
label = escort3
pointCount [1] =
1
points [1] =
  x [1] =
-905.781
  z [1] =
-727.094
pathType = 00000000
name = AiPath
sObject = 05894AF0
size [1] =
8
label = outpost1
pointCount [1] =
1
points [1] =
  x [1] =
-240.404
  z [1] =
-306.361
pathType = 00000000
name = AiPath
sObject = 05894B10
size [1] =
8
label = outpost2
pointCount [1] =
1
points [1] =
  x [1] =
-198.26
  z [1] =
-351.462
pathType = 00000000
name = AiPath
sObject = 05894B30
size [1] =
8
label = outpost3
pointCount [1] =
1
points [1] =
  x [1] =
-301.771
  z [1] =
-245.733
pathType = 00000000
name = AiPath
sObject = 05894B50
size [1] =
8
label = outpost4
pointCount [1] =
1
points [1] =
  x [1] =
-329.867
  z [1] =
-337.414
pathType = 00000000
name = AiPath
sObject = 05894B70
size [1] =
8
label = outpost5
pointCount [1] =
1
points [1] =
  x [1] =
-201.957
  z [1] =
-244.993
pathType = 00000000
name = AiPath
sObject = 05894B90
size [1] =
7
label = ceberi1
pointCount [1] =
1
points [1] =
  x [1] =
-338.142
  z [1] =
36.7112
pathType = 00000000
name = AiPath
sObject = 05894BB0
size [1] =
8
label = cerberi2
pointCount [1] =
1
points [1] =
  x [1] =
-393.369
  z [1] =
36.7112
pathType = 00000000
name = AiPath
sObject = 05894BD0
size [1] =
8
label = cerberi3
pointCount [1] =
1
points [1] =
  x [1] =
-359.871
  z [1] =
4.11823
pathType = 00000000
name = AiPath
sObject = 05894BF0
size [1] =
12
label = cerbbenedict
pointCount [1] =
1
points [1] =
  x [1] =
502.31
  z [1] =
-628.11
pathType = 00000000
name = AiPath
sObject = 05894C10
size [1] =
8
label = c_guard1
pointCount [1] =
1
points [1] =
  x [1] =
532.342
  z [1] =
-591.147
pathType = 00000000
name = AiPath
sObject = 05894C30
size [1] =
7
label = cguard2
pointCount [1] =
1
points [1] =
  x [1] =
463.71
  z [1] =
-585.705
pathType = 00000000
name = AiPath
sObject = 05894C50
size [1] =
8
label = c_guard3
pointCount [1] =
1
points [1] =
  x [1] =
456.106
  z [1] =
-648.902
pathType = 00000000
name = AiPath
sObject = 05894C70
size [1] =
7
label = cguard4
pointCount [1] =
1
points [1] =
  x [1] =
409.901
  z [1] =
-606.394
pathType = 00000000
name = AiPath
sObject = 05894C90
size [1] =
13
label = benedict_goto
pointCount [1] =
1
points [1] =
  x [1] =
565.002
  z [1] =
-694.539
pathType = 00000000
name = AiPath
sObject = 05894CB0
size [1] =
7
label = turret1
pointCount [1] =
1
points [1] =
  x [1] =
491.657
  z [1] =
35.5093
pathType = 00000000
name = AiPath
sObject = 05894CD0
size [1] =
7
label = turret2
pointCount [1] =
1
points [1] =
  x [1] =
439.902
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384.598
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659.197
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125.82
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822.301
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points [6] =
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843.447
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577.424
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364.487
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686.85
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72.4379
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90.1825
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686.406
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341.862
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843.447
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577.424
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pointCount [1] =
1
points [1] =
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362.565
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245.449
pathType = 00000000
name = AiPath
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pointCount [1] =
1
points [1] =
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456.464
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214.396
pathType = 00000000
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1
points [1] =
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157.465
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label = help1
pointCount [1] =
1
points [1] =
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587.331
pathType = 00000000
name = AiPath
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5
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pointCount [1] =
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points [1] =
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5
label = help3
pointCount [1] =
1
points [1] =
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label = help4
pointCount [1] =
1
points [1] =
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543.709
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8
label = camera_1
pointCount [1] =
4
points [4] =
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-351.341
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-248.199
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-264.137
pathType = 00000000
name = AiPath
sObject = 05895070
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label = camera_2
pointCount [1] =
4
points [4] =
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549.972
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463.722
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382.159
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373.722
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pathType = 00000000
name = AiPath
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size [1] =
12
label = pilot_rescue
pointCount [1] =
1
points [1] =
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114.071
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pathType = 00000000
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7
label = harass1
pointCount [1] =
1
points [1] =
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606.687
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pathType = 00000000
name = AiPath
sObject = 058950D0
size [1] =
7
label = harass2
pointCount [1] =
1
points [1] =
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518.712
pathType = 00000000
name = AiPath
sObject = 058950F0
size [1] =
7
label = harass3
pointCount [1] =
1
points [1] =
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902.835
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21.1151
pathType = 00000000
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6
label = quick1
pointCount [1] =
1
points [1] =
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-399.492
pathType = 00000000
name = AiPath
sObject = 05895130
size [1] =
6
label = quick2
pointCount [1] =
1
points [1] =
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-81.7442
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-400.397
pathType = 00000000
hasEntered [1] =
false
ownerObj [1] =
0
ownerObj [1] =
0
ownerObj [1] =
0
PadData = [encoded data, 11648 characters]
PadData2 = [encoded data, 4352 characters]
