version [1] =
1141
saveType [1] =
0
binarySave [1] =
false
msn_filename = m4CR.bzn
seq_count [1] =
13498
saveType [1] =
0
TerrainName = m4CR
size [1] =
26
[GameObject]
config = ivscout
seqno [1] =
337e
team [1] =
1
label = unnamed_ivscout
isUser [1] =
1
objAddr = 088AA8D8
transform [1] =
  right.x [1] =
-0.100696
  right.y [1] =
1.38355e-023
  right.z [1] =
-0.994917
  up.x [1] =
-3.87578e-022
  up.y [1] =
0.999994
  up.z [1] =
5.31418e-023
  front.x [1] =
0.994911
  front.y [1] =
3.90964e-022
  front.z [1] =
-0.100695
  posit.x [1] =
161.739
  posit.y [1] =
1.93547
  posit.z [1] =
-74.2909
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
4314.09
 mass_inv [1] =
0.000231799
 v_mag [1] =
3.23776e-006
 v_mag_inv [1] =
308856
 I [1] =
25318
 k_i [1] =
3.94975e-005
 v [1] =
  x [1] =
-1.56713e-027
  y [1] =
3.23776e-006
  z [1] =
2.14837e-028
 omega [1] =
  x [1] =
-9.19204e-022
  y [1] =
0
  z [1] =
3.25289e-023
 Accel [1] =
  x [1] =
-5.57419e-027
  y [1] =
-5.72205e-006
  z [1] =
7.64159e-028
seqNo [1] =
337e
name = Scout
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
1800
maxHealth [1] =
1800
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
1500
maxAmmo [1] =
1500
addAmmo [1] =
1
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = error
perceivedTeam [1] =
1
[GameObject]
config = missile
seqno [1] =
3441
team [1] =
1
label = missile
isUser [1] =
0
objAddr = 089AC008
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
21.8158
  posit.y [1] =
0
  posit.z [1] =
-65.3889
illumination [1] =
1
euler =
 mass [1] =
1.42999e+006
 mass_inv [1] =
6.99307e-007
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
2.85368e+008
 k_i [1] =
3.50424e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3441
name = Bio-metal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
4000
maxHealth [1] =
4000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
1
[GameObject]
config = depool01
seqno [1] =
344b
team [1] =
0
label = unnamed_depool01
isUser [1] =
0
objAddr = 0899F9B0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
144
  posit.y [1] =
0
  posit.z [1] =
-240
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
344b
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = depool01
seqno [1] =
344d
team [1] =
0
label = unnamed_depool01
isUser [1] =
0
objAddr = 089A4500
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
112
  posit.y [1] =
0
  posit.z [1] =
80
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
344d
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = ivserv
seqno [1] =
344e
team [1] =
1
label = unnamed_ivserv
isUser [1] =
0
objAddr = 08A66438
transform [1] =
  right.x [1] =
0.817347
  right.y [1] =
0
  right.z [1] =
-0.576146
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0.576146
  front.y [1] =
0
  front.z [1] =
0.817347
  posit.x [1] =
4.07235
  posit.y [1] =
-0.00751764
  posit.z [1] =
-88.6402
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
5214.62
 mass_inv [1] =
0.000191768
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
22521.2
 k_i [1] =
4.44025e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
344e
name = Service
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
3
healthRatio [1] =
1
curHealth [1] =
2000
maxHealth [1] =
2000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
1200
maxAmmo [1] =
1200
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
1
[GameObject]
config = ivserv
seqno [1] =
344f
team [1] =
1
label = unnamed_ivserv
isUser [1] =
0
objAddr = 089E5FA0
transform [1] =
  right.x [1] =
0.328267
  right.y [1] =
0
  right.z [1] =
-0.944585
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0.944585
  front.y [1] =
0
  front.z [1] =
0.328267
  posit.x [1] =
-1.93284
  posit.y [1] =
-0.00751764
  posit.z [1] =
-74.1191
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
5214.62
 mass_inv [1] =
0.000191768
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
22521.2
 k_i [1] =
4.44025e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
344f
name = Service
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
3
healthRatio [1] =
1
curHealth [1] =
2000
maxHealth [1] =
2000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
1200
maxAmmo [1] =
1200
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
1
[GameObject]
config = ivserv
seqno [1] =
3450
team [1] =
1
label = unnamed_ivserv
isUser [1] =
0
objAddr = 089E7610
transform [1] =
  right.x [1] =
-0.663415
  right.y [1] =
0
  right.z [1] =
-0.748252
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0.748252
  front.y [1] =
0
  front.z [1] =
-0.663415
  posit.x [1] =
0.796698
  posit.y [1] =
-0.00751764
  posit.z [1] =
-53.494
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
5214.62
 mass_inv [1] =
0.000191768
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
22521.2
 k_i [1] =
4.44025e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
3450
name = Service
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
3
healthRatio [1] =
1
curHealth [1] =
2000
maxHealth [1] =
2000
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
1200
maxAmmo [1] =
1200
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
1
[GameObject]
config = ivtank
seqno [1] =
3451
team [1] =
1
label = unnamed_ivtank
isUser [1] =
0
objAddr = 089E9A30
transform [1] =
  right.x [1] =
-0.0610106
  right.y [1] =
0
  right.z [1] =
-0.998137
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0.998131
  front.y [1] =
0
  front.z [1] =
-0.0610103
  posit.x [1] =
202.778
  posit.y [1] =
0.968436
  posit.z [1] =
-25.0335
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
1.50117e-006
 v_mag_inv [1] =
666147
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
0
  y [1] =
1.50117e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-1.04904e-005
  z [1] =
0
seqNo [1] =
3451
name = Sabre
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
4
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = ivtank
seqno [1] =
3456
team [1] =
1
label = unnamed_ivtank
isUser [1] =
0
objAddr = 08AAD088
transform [1] =
  right.x [1] =
-0.0610106
  right.y [1] =
0
  right.z [1] =
-0.998137
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0.998131
  front.y [1] =
0
  front.z [1] =
-0.0610103
  posit.x [1] =
184.589
  posit.y [1] =
0.968436
  posit.z [1] =
-59.6131
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
1.50117e-006
 v_mag_inv [1] =
666147
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
0
  y [1] =
1.50117e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-1.04904e-005
  z [1] =
0
seqNo [1] =
3456
name = Sabre
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
4
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = ivtank
seqno [1] =
3460
team [1] =
1
label = unnamed_ivtank
isUser [1] =
0
objAddr = 08B8FBB0
transform [1] =
  right.x [1] =
-0.0610106
  right.y [1] =
0
  right.z [1] =
-0.998137
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0.998131
  front.y [1] =
0
  front.z [1] =
-0.0610103
  posit.x [1] =
204.181
  posit.y [1] =
0.968436
  posit.z [1] =
-116.894
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
1.50117e-006
 v_mag_inv [1] =
666147
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
0
  y [1] =
1.50117e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-1.04904e-005
  z [1] =
0
seqNo [1] =
3460
name = Sabre
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
4
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = ivtank
seqno [1] =
346f
team [1] =
1
label = unnamed_ivtank
isUser [1] =
0
objAddr = 08B91418
transform [1] =
  right.x [1] =
0.853279
  right.y [1] =
0
  right.z [1] =
0.521455
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.521452
  front.y [1] =
0
  front.z [1] =
0.853274
  posit.x [1] =
-127.183
  posit.y [1] =
0.968436
  posit.z [1] =
-63.6438
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
1.50117e-006
 v_mag_inv [1] =
666147
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
0
  y [1] =
1.50117e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-1.04904e-005
  z [1] =
0
seqNo [1] =
346f
name = Sabre
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
4
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = ivtank
seqno [1] =
3474
team [1] =
1
label = unnamed_ivtank
isUser [1] =
0
objAddr = 08B92D40
transform [1] =
  right.x [1] =
0.853279
  right.y [1] =
0
  right.z [1] =
0.521455
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.521452
  front.y [1] =
0
  front.z [1] =
0.853274
  posit.x [1] =
-144.902
  posit.y [1] =
0.968436
  posit.z [1] =
-82.4643
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
1.50117e-006
 v_mag_inv [1] =
666147
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
0
  y [1] =
1.50117e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-1.04904e-005
  z [1] =
0
seqNo [1] =
3474
name = Sabre
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
4
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = ivtank
seqno [1] =
3479
team [1] =
1
label = unnamed_ivtank
isUser [1] =
0
objAddr = 08B94668
transform [1] =
  right.x [1] =
0.853279
  right.y [1] =
0
  right.z [1] =
0.521455
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.521452
  front.y [1] =
0
  front.z [1] =
0.853274
  posit.x [1] =
-195.407
  posit.y [1] =
0.968436
  posit.z [1] =
-73.6766
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
1.50117e-006
 v_mag_inv [1] =
666147
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
0
  y [1] =
1.50117e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-1.04904e-005
  z [1] =
0
seqNo [1] =
3479
name = Sabre
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
4
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = ivtank
seqno [1] =
347e
team [1] =
1
label = unnamed_ivtank
isUser [1] =
0
objAddr = 08B95F90
transform [1] =
  right.x [1] =
-0.995479
  right.y [1] =
0
  right.z [1] =
0.0949835
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.0949829
  front.y [1] =
0
  front.z [1] =
-0.995473
  posit.x [1] =
-59.9844
  posit.y [1] =
0.968436
  posit.z [1] =
-268.579
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
1.58273e-006
 v_mag_inv [1] =
631818
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
0
  y [1] =
1.58273e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-1.04904e-005
  z [1] =
0
seqNo [1] =
347e
name = Sabre
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
4
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = evtank
seqno [1] =
3483
team [1] =
1
label = unnamed_evtank
isUser [1] =
0
objAddr = 08BB65F0
transform [1] =
  right.x [1] =
-0.999061
  right.y [1] =
0
  right.z [1] =
0.0433322
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.0433319
  front.y [1] =
0
  front.z [1] =
-0.999055
  posit.x [1] =
-110.963
  posit.y [1] =
2.47514
  posit.z [1] =
-251.932
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12490
 mass_inv [1] =
8.0064e-005
 v_mag [1] =
2.10465e-006
 v_mag_inv [1] =
475138
 I [1] =
139164
 k_i [1] =
7.18578e-006
 v [1] =
  x [1] =
0
  y [1] =
2.10465e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-5.72205e-006
  z [1] =
0
seqNo [1] =
3483
name = Xares
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
5
healthRatio [1] =
1
curHealth [1] =
3800
maxHealth [1] =
3800
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
3000
maxAmmo [1] =
3000
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = espilo
perceivedTeam [1] =
1
[GameObject]
config = evtank
seqno [1] =
3488
team [1] =
1
label = unnamed_evtank
isUser [1] =
0
objAddr = 08C55A28
transform [1] =
  right.x [1] =
-0.999061
  right.y [1] =
0
  right.z [1] =
0.0433322
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.0433319
  front.y [1] =
0
  front.z [1] =
-0.999055
  posit.x [1] =
-61.3371
  posit.y [1] =
2.47514
  posit.z [1] =
-235.868
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12490
 mass_inv [1] =
8.0064e-005
 v_mag [1] =
2.17078e-006
 v_mag_inv [1] =
460664
 I [1] =
139164
 k_i [1] =
7.18578e-006
 v [1] =
  x [1] =
0
  y [1] =
2.17078e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-4.76837e-006
  z [1] =
0
seqNo [1] =
3488
name = Xares
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
5
healthRatio [1] =
1
curHealth [1] =
3800
maxHealth [1] =
3800
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
3000
maxAmmo [1] =
3000
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = espilo
perceivedTeam [1] =
1
[GameObject]
config = evtank
seqno [1] =
348d
team [1] =
1
label = unnamed_evtank
isUser [1] =
0
objAddr = 08CB6860
transform [1] =
  right.x [1] =
-0.999061
  right.y [1] =
0
  right.z [1] =
0.0433322
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.0433319
  front.y [1] =
0
  front.z [1] =
-0.999055
  posit.x [1] =
-11.104
  posit.y [1] =
2.47514
  posit.z [1] =
-265.541
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12490
 mass_inv [1] =
8.0064e-005
 v_mag [1] =
2.17078e-006
 v_mag_inv [1] =
460664
 I [1] =
139164
 k_i [1] =
7.18578e-006
 v [1] =
  x [1] =
0
  y [1] =
2.17078e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-4.76837e-006
  z [1] =
0
seqNo [1] =
348d
name = Xares
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
5
healthRatio [1] =
1
curHealth [1] =
3800
maxHealth [1] =
3800
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
3000
maxAmmo [1] =
3000
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = espilo
perceivedTeam [1] =
1
[GameObject]
config = pvtank
seqno [1] =
3498
team [1] =
1
label = unnamed_pvtank
isUser [1] =
0
objAddr = 08CCFD28
transform [1] =
  right.x [1] =
0.999355
  right.y [1] =
0
  right.z [1] =
0.0358971
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.0358969
  front.y [1] =
0
  front.z [1] =
0.99935
  posit.x [1] =
-180.859
  posit.y [1] =
0.975052
  posit.z [1] =
-134.48
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
43961.4
 mass_inv [1] =
2.27472e-005
 v_mag [1] =
1.75268e-006
 v_mag_inv [1] =
570556
 I [1] =
1.22117e+006
 k_i [1] =
8.18887e-007
 v [1] =
  x [1] =
0
  y [1] =
1.75268e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-6.67572e-006
  z [1] =
0
seqNo [1] =
3498
name = Exterminator
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
7
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = pspilo
perceivedTeam [1] =
1
[GameObject]
config = pvtank
seqno [1] =
349d
team [1] =
1
label = unnamed_pvtank
isUser [1] =
0
objAddr = 08E89980
transform [1] =
  right.x [1] =
-0.877336
  right.y [1] =
0
  right.z [1] =
-0.479876
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0.479873
  front.y [1] =
0
  front.z [1] =
-0.877331
  posit.x [1] =
-194.441
  posit.y [1] =
0.975052
  posit.z [1] =
-230.542
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
43961.4
 mass_inv [1] =
2.27472e-005
 v_mag [1] =
1.74988e-006
 v_mag_inv [1] =
571467
 I [1] =
1.22117e+006
 k_i [1] =
8.18887e-007
 v [1] =
  x [1] =
0
  y [1] =
1.74988e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-6.67572e-006
  z [1] =
0
seqNo [1] =
349d
name = Exterminator
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
7
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = pspilo
perceivedTeam [1] =
1
[GameObject]
config = ivatnk_bd
seqno [1] =
34a2
team [1] =
1
label = unnamed_ivatnk_bd
isUser [1] =
0
objAddr = 08EA87A8
transform [1] =
  right.x [1] =
0.769108
  right.y [1] =
0
  right.z [1] =
0.639119
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
-0.639119
  front.y [1] =
0
  front.z [1] =
0.769108
  posit.x [1] =
-133.789
  posit.y [1] =
2.0093
  posit.z [1] =
-106.481
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
34316.1
 mass_inv [1] =
2.91409e-005
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
592241
 k_i [1] =
1.6885e-006
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
34a2
name = Assault
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
6
healthRatio [1] =
1
curHealth [1] =
4500
maxHealth [1] =
4500
addHealth [1] =
9
ammoRatio [1] =
1
curAmmo [1] =
3000
maxAmmo [1] =
3000
addAmmo [1] =
4
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = ivatnk_bd
seqno [1] =
34a4
team [1] =
1
label = unnamed_ivatnk_bd
isUser [1] =
0
objAddr = 08EB4AD8
transform [1] =
  right.x [1] =
-0.597183
  right.y [1] =
0
  right.z [1] =
-0.802105
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0.802105
  front.y [1] =
0
  front.z [1] =
-0.597183
  posit.x [1] =
-13.59
  posit.y [1] =
2.0093
  posit.z [1] =
-218.729
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
34316.1
 mass_inv [1] =
2.91409e-005
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
592241
 k_i [1] =
1.6885e-006
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
34a4
name = Assault
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
6
healthRatio [1] =
1
curHealth [1] =
4500
maxHealth [1] =
4500
addHealth [1] =
9
ammoRatio [1] =
1
curAmmo [1] =
3000
maxAmmo [1] =
3000
addAmmo [1] =
4
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = ivatnk_bd
seqno [1] =
34a6
team [1] =
1
label = unnamed_ivatnk_bd
isUser [1] =
0
objAddr = 08EB68B0
transform [1] =
  right.x [1] =
-0.0646063
  right.y [1] =
0
  right.z [1] =
-0.997911
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0.997911
  front.y [1] =
0
  front.z [1] =
-0.0646063
  posit.x [1] =
139.662
  posit.y [1] =
2.0093
  posit.z [1] =
-81.5462
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
34316.1
 mass_inv [1] =
2.91409e-005
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
592241
 k_i [1] =
1.6885e-006
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
34a6
name = Assault
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
6
healthRatio [1] =
1
curHealth [1] =
4500
maxHealth [1] =
4500
addHealth [1] =
9
ammoRatio [1] =
1
curAmmo [1] =
3000
maxAmmo [1] =
3000
addAmmo [1] =
4
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = ivtnk_bd
seqno [1] =
34a8
team [1] =
1
label = unnamed_ivtnk_bd
isUser [1] =
0
objAddr = 09A19790
transform [1] =
  right.x [1] =
-9.96065e-006
  right.y [1] =
0
  right.z [1] =
-1
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0.999994
  front.y [1] =
0
  front.z [1] =
-9.96059e-006
  posit.x [1] =
175.738
  posit.y [1] =
0.968436
  posit.z [1] =
-87.7654
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
1.52701e-006
 v_mag_inv [1] =
654873
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
0
  y [1] =
1.52701e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-1.04904e-005
  z [1] =
0
seqNo [1] =
34a8
name = Tank
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
4
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = ivtnk_bd
seqno [1] =
34ae
team [1] =
1
label = unnamed_ivtnk_bd
isUser [1] =
0
objAddr = 08EFBA38
transform [1] =
  right.x [1] =
0.983972
  right.y [1] =
0
  right.z [1] =
0.17832
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.178319
  front.y [1] =
0
  front.z [1] =
0.983967
  posit.x [1] =
63.1717
  posit.y [1] =
0.968436
  posit.z [1] =
54.4572
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
1.52701e-006
 v_mag_inv [1] =
654873
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
0
  y [1] =
1.52701e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-1.04904e-005
  z [1] =
0
seqNo [1] =
34ae
name = Tank
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
4
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = ivtnk_bd
seqno [1] =
34b4
team [1] =
1
label = unnamed_ivtnk_bd
isUser [1] =
0
objAddr = 08EFD628
transform [1] =
  right.x [1] =
0.723351
  right.y [1] =
0
  right.z [1] =
0.690481
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
-0.690477
  front.y [1] =
0
  front.z [1] =
0.723347
  posit.x [1] =
-139.604
  posit.y [1] =
0.968436
  posit.z [1] =
-25.71
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
12158.2
 mass_inv [1] =
8.22493e-005
 v_mag [1] =
1.52701e-006
 v_mag_inv [1] =
654873
 I [1] =
133481
 k_i [1] =
7.49172e-006
 v [1] =
  x [1] =
0
  y [1] =
1.52701e-006
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
-1.04904e-005
  z [1] =
0
seqNo [1] =
34b4
name = Tank
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
4
healthRatio [1] =
1
curHealth [1] =
3500
maxHealth [1] =
3500
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2200
maxAmmo [1] =
2200
addAmmo [1] =
5
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = ispilo
perceivedTeam [1] =
1
[GameObject]
config = depool01
seqno [1] =
344c
team [1] =
0
label = unnamed_depool01
isUser [1] =
0
objAddr = 089A3F98
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-208
  posit.y [1] =
0
  posit.z [1] =
-176
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
344c
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
dllName = m4CR.dll
[AiMission]
[AOIs]
size [1] =
0
[AiPaths]
count [1] =
43
name = AiPath
sObject = 096704F0
size [1] =
9
label = edge_path
pointCount [1] =
2
points [2] =
  x [1] =
-1024
  z [1] =
1024
  x [1] =
1024
  z [1] =
-1020.49
pathType = 00000000
name = AiPath
sObject = 09670510
size [1] =
4
label = base
pointCount [1] =
1
points [1] =
  x [1] =
25.378
  z [1] =
-138.85
pathType = 00000000
name = AiPath
sObject = 09670530
size [1] =
6
label = power1
pointCount [1] =
1
points [1] =
  x [1] =
-24.6305
  z [1] =
-139.74
pathType = 00000000
name = AiPath
sObject = 09670550
size [1] =
6
label = power2
pointCount [1] =
1
points [1] =
  x [1] =
71.932
  z [1] =
-140.208
pathType = 00000000
name = AiPath
sObject = 09670570
size [1] =
7
label = factory
pointCount [1] =
1
points [1] =
  x [1] =
-97.006
  z [1] =
-70.7387
pathType = 00000000
name = AiPath
sObject = 09670590
size [1] =
5
label = gtow1
pointCount [1] =
1
points [1] =
  x [1] =
-190.243
  z [1] =
-31.2221
pathType = 00000000
name = AiPath
sObject = 096705B0
size [1] =
5
label = gtow2
pointCount [1] =
1
points [1] =
  x [1] =
156.4
  z [1] =
-46.3637
pathType = 00000000
name = AiPath
sObject = 096705D0
size [1] =
10
label = commbunker
pointCount [1] =
1
points [1] =
  x [1] =
-99.2158
  z [1] =
-98.0689
pathType = 00000000
name = AiPath
sObject = 096705F0
size [1] =
5
label = gtow3
pointCount [1] =
1
points [1] =
  x [1] =
113.694
  z [1] =
26.6217
pathType = 00000000
name = AiPath
sObject = 09670610
size [1] =
5
label = gtow4
pointCount [1] =
1
points [1] =
  x [1] =
34.2879
  z [1] =
75.2779
pathType = 00000000
name = AiPath
sObject = 09670630
size [1] =
5
label = gtow5
pointCount [1] =
1
points [1] =
  x [1] =
-115.337
  z [1] =
-227.066
pathType = 00000000
name = AiPath
sObject = 09670650
size [1] =
5
label = gtow6
pointCount [1] =
1
points [1] =
  x [1] =
49.6629
  z [1] =
-239.253
pathType = 00000000
name = AiPath
sObject = 09670670
size [1] =
6
label = power3
pointCount [1] =
1
points [1] =
  x [1] =
-24.1618
  z [1] =
-171.146
pathType = 00000000
name = AiPath
sObject = 09670690
size [1] =
6
label = ultra1
pointCount [1] =
1
points [1] =
  x [1] =
620.746
  z [1] =
-60.9324
pathType = 00000000
name = AiPath
sObject = 096706B0
size [1] =
6
label = ultra2
pointCount [1] =
1
points [1] =
  x [1] =
650.645
  z [1] =
-69.7663
pathType = 00000000
name = AiPath
sObject = 096706D0
size [1] =
6
label = ultra3
pointCount [1] =
1
points [1] =
  x [1] =
642.491
  z [1] =
-105.102
pathType = 00000000
name = AiPath
sObject = 096706F0
size [1] =
6
label = ultra4
pointCount [1] =
1
points [1] =
  x [1] =
584.052
  z [1] =
-67.4559
pathType = 00000000
name = AiPath
sObject = 09670710
size [1] =
6
label = ultra5
pointCount [1] =
1
points [1] =
  x [1] =
611.253
  z [1] =
-605.768
pathType = 00000000
name = AiPath
sObject = 09670730
size [1] =
6
label = ultra6
pointCount [1] =
1
points [1] =
  x [1] =
676.212
  z [1] =
-636.998
pathType = 00000000
name = AiPath
sObject = 09670750
size [1] =
6
label = ultra7
pointCount [1] =
1
points [1] =
  x [1] =
610.003
  z [1] =
-706.205
pathType = 00000000
name = AiPath
sObject = 09670770
size [1] =
6
label = ultra8
pointCount [1] =
1
points [1] =
  x [1] =
577.524
  z [1] =
-641.246
pathType = 00000000
name = AiPath
sObject = 09670790
size [1] =
6
label = ultra9
pointCount [1] =
1
points [1] =
  x [1] =
662.471
  z [1] =
-679.972
pathType = 00000000
name = AiPath
sObject = 096707B0
size [1] =
7
label = ultra10
pointCount [1] =
1
points [1] =
  x [1] =
-706.928
  z [1] =
-225.004
pathType = 00000000
name = AiPath
sObject = 096707D0
size [1] =
7
label = ultra11
pointCount [1] =
1
points [1] =
  x [1] =
-644.467
  z [1] =
-227.502
pathType = 00000000
name = AiPath
sObject = 096707F0
size [1] =
7
label = ultra11
pointCount [1] =
1
points [1] =
  x [1] =
-656.959
  z [1] =
-288.714
pathType = 00000000
name = AiPath
sObject = 09670810
size [1] =
7
label = ultra12
pointCount [1] =
1
points [1] =
  x [1] =
-716.922
  z [1] =
-275.223
pathType = 00000000
name = AiPath
sObject = 09670830
size [1] =
7
label = ultra13
pointCount [1] =
1
points [1] =
  x [1] =
-691.937
  z [1] =
-320.195
pathType = 00000000
name = AiPath
sObject = 09670850
size [1] =
7
label = ultra14
pointCount [1] =
1
points [1] =
  x [1] =
609.254
  z [1] =
548.265
pathType = 00000000
name = AiPath
sObject = 09670870
size [1] =
7
label = ultra15
pointCount [1] =
1
points [1] =
  x [1] =
676.712
  z [1] =
517.034
pathType = 00000000
name = AiPath
sObject = 09670890
size [1] =
7
label = ultra16
pointCount [1] =
1
points [1] =
  x [1] =
661.721
  z [1] =
470.813
pathType = 00000000
name = AiPath
sObject = 096708B0
size [1] =
7
label = ultra17
pointCount [1] =
1
points [1] =
  x [1] =
580.522
  z [1] =
507.041
pathType = 00000000
name = AiPath
sObject = 096708D0
size [1] =
7
label = ultra18
pointCount [1] =
1
points [1] =
  x [1] =
596.762
  z [1] =
467.066
pathType = 00000000
name = AiPath
sObject = 096708F0
size [1] =
7
label = ultra19
pointCount [1] =
1
points [1] =
  x [1] =
578.024
  z [1] =
-98.3328
pathType = 00000000
name = AiPath
sObject = 09670910
size [1] =
7
label = ultra20
pointCount [1] =
1
points [1] =
  x [1] =
595.513
  z [1] =
-120.319
pathType = 00000000
name = AiPath
sObject = 09670930
size [1] =
4
label = run1
pointCount [1] =
1
points [1] =
  x [1] =
-658.282
  z [1] =
603.096
pathType = 00000000
name = AiPath
sObject = 09670950
size [1] =
4
label = run2
pointCount [1] =
1
points [1] =
  x [1] =
-692.44
  z [1] =
610.662
pathType = 00000000
name = AiPath
sObject = 09670970
size [1] =
6
label = e_drop
pointCount [1] =
1
points [1] =
  x [1] =
-698.277
  z [1] =
-109.655
pathType = 00000000
name = AiPath
sObject = 09670990
size [1] =
7
label = hadean1
pointCount [1] =
1
points [1] =
  x [1] =
-555.597
  z [1] =
-416.532
pathType = 00000000
name = AiPath
sObject = 096709B0
size [1] =
7
label = hadean2
pointCount [1] =
1
points [1] =
  x [1] =
-497.228
  z [1] =
-384.104
pathType = 00000000
name = AiPath
sObject = 096709D0
size [1] =
5
label = drop1
pointCount [1] =
1
points [1] =
  x [1] =
-582.187
  z [1] =
-871.262
pathType = 00000000
name = AiPath
sObject = 096709F0
size [1] =
10
label = phaer-rhan
pointCount [1] =
1
points [1] =
  x [1] =
-560.569
  z [1] =
-856.129
pathType = 00000000
name = AiPath
sObject = 09670A10
size [1] =
9
label = blackdog1
pointCount [1] =
1
points [1] =
  x [1] =
-533.979
  z [1] =
-387.347
pathType = 00000000
name = AiPath
sObject = 09670A30
size [1] =
13
label = nuke_attacker
pointCount [1] =
1
points [1] =
  x [1] =
-11.208
  z [1] =
-66.2591
pathType = 00000000
hasEntered [1] =
false
ownerObj [1] =
0
ownerObj [1] =
0
ownerObj [1] =
0
PadData = [encoded data, 11648 characters]
PadData2 = [encoded data, 4352 characters]
