[GameObjectClass]
classLabel = "satchel"
geometryName = "dorelc02.xsi"
geometryScale = 1.0
scrapCost = 0
scrapValue = 0
maxHealth = 10000000
maxAmmo = 1
unitName = "Bio-metal Nuke"
explosionName = "xbmbxpl"

[BuildingClass]

[MineClass]
lifeSpan = 10.0
xplBlast = "xnuke"
