// ********************************************************
//             Battlezone II: Cerberi's Revenge
//                       ODF File
//
// ********************************************************  

[GameObjectClass]
geometryName = "outpost3.xsi"
//GeometryScale = 5.0
classLabel = "i76building"
collisionRadius = 1.0
scrapCost = 100
scrapValue = 3
maxHealth = 10000
maxAmmo = 0
unitName = "Outpost Building"
heatSignature = 4.0
imageSignature = 4.0
radarSignature = 4.0
canDetect = 1
canInteract = 1
canSnipe = 0
ownsTerrain = 1
canCollide = 1

armorClass = H

[BuildingClass]
tunnelCount = 1

tunnel01X0 = 3
tunnel01Z0 = 3
tunnel01DX = 2
tunnel01DZ = 4
tunnel01Edge = "wwtw"
